Commit 7a8ebd7f authored by David Reid's avatar David Reid

Update to node processing.

Previously, processing a node would involve a temporary buffer
allocated on the stack. Because this was fixed size, it would result in
processing being sub-divided into chunks in order to avoid overflowing
that buffer. This becomes an issue when a node needs to have a known
processing size. An example might be some kind of effect that requires
processing be in powers of two.

With this commit, the `processingSizeInFrames` variable in
`ma_node_graph_config` can be used to make it so processing always
happens in fixed sized chunks. In this situations, it's recommended you
always call `ma_node_graph_read_pcm_frames()` with a frame count of a
multiple of `processingSizeInFrames`.

The allocation strategy used here is not optimal and will be improved
in future commits. It currently allocates a buffer per-node, but since
the data contained within it is transient in nature, it should be
possible to use a global fixed sized stack that supports allocating a
variable amount of space within the stack buffer.
parent e32cc9ff
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