if ((pNodeBase->vtable->flags & MA_NODE_FLAG_CONTINUOUS_PROCESSING) != 0) {
if ((pNodeBase->vtable->flags & MA_NODE_FLAG_CONTINUOUS_PROCESSING) != 0) {
/* We're using continuous processing. Make sure we specify the whole frame count at all times. */
/* We're using continuous processing. Make sure we specify the whole frame count at all times. */
frameCountIn = framesToProcessIn; /* Give the processing function as much input data as we've got in the buffer. */
frameCountIn = framesToProcessIn; /* Give the processing function as much input data as we've got in the buffer, including any silenced padding from short reads. */