@@ -23,8 +23,8 @@ would support variable sized updates which would avoid this whole mess entirely.
...
@@ -23,8 +23,8 @@ would support variable sized updates which would avoid this whole mess entirely.
#define MINIAUDIO_IMPLEMENTATION
#define MINIAUDIO_IMPLEMENTATION
#include "../miniaudio.h"
#include "../miniaudio.h"
#include <stdint.h> /* Required for uint32_t which is used by STEAMAUDIO_VERSION, and a random use of uint8_t. If there's a Steam Audio maintainer reading this, that needs to be fixed to use IPLuint32 and IPLuint8. */
#include <phonon.h> /* Steam Audio */
#include <phonon.h> /* Steam Audio */
#include <stdint.h> /* Required for uint32_t which is used by STEAMAUDIO_VERSION. That dependency needs to be removed from Steam Audio - use IPLuint32 or "unsigned int" instead! */
#define FORMAT ma_format_f32 /* Must be floating point. */
#define FORMAT ma_format_f32 /* Must be floating point. */
#define CHANNELS 2 /* Must be stereo for this example. */
#define CHANNELS 2 /* Must be stereo for this example. */