Commit 5c26709f authored by David Reid's avatar David Reid

Fix some subtle memory leaks with async decoding.

This was happening specifically when uninitializing a data buffer while
it's still loading asynchronously.
parent f0864a1c
......@@ -7085,9 +7085,6 @@ static ma_result ma_resource_manager_data_buffer_node_unacquire(ma_resource_mana
if (result != MA_SUCCESS) {
goto stage2; /* An error occurred when trying to remove the data buffer. This should never happen. */
}
/* Mark the node as unavailable just to be safe. */
c89atomic_exchange_i32(&pDataBufferNode->result, MA_UNAVAILABLE);
}
}
ma_resource_manager_data_buffer_bst_unlock(pResourceManager);
......@@ -7104,7 +7101,12 @@ stage2:
if (refCount == 0) {
if (ma_resource_manager_data_buffer_node_result(pDataBufferNode) == MA_BUSY) {
/* The sound is still loading. We need to delay the freeing of the node to a safe time. */
ma_job job = ma_job_init(MA_JOB_FREE_DATA_BUFFER_NODE);
ma_job job;
/* We need to mark the node as unavailable for the sake of the resource manager worker threads. */
c89atomic_exchange_i32(&pDataBufferNode->result, MA_UNAVAILABLE);
job = ma_job_init(MA_JOB_FREE_DATA_BUFFER_NODE);
job.order = ma_resource_manager_data_buffer_node_next_execution_order(pDataBufferNode);
job.freeDataBufferNode.pDataBufferNode = pDataBufferNode;
......@@ -9255,7 +9257,8 @@ static ma_result ma_resource_manager_process_job__page_data_buffer_node(ma_resou
/* Don't do any more decoding if the data buffer has started the uninitialization process. */
if (ma_resource_manager_data_buffer_node_result(pJob->pageDataBufferNode.pDataBufferNode) != MA_BUSY) {
return MA_INVALID_OPERATION;
result = MA_UNAVAILABLE;
goto done;
}
if (pJob->order != pJob->pageDataBufferNode.pDataBufferNode->executionPointer) {
......@@ -9282,6 +9285,7 @@ static ma_result ma_resource_manager_process_job__page_data_buffer_node(ma_resou
}
}
done:
/* If there's still more to decode the result will be set to MA_BUSY. Otherwise we can free the decoder. */
if (result != MA_BUSY) {
ma_decoder_uninit(pJob->pageDataBufferNode.pDecoder);
......
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