Commit 5b5c3a74 authored by David Reid's avatar David Reid

Fix build with MA_NO_DEVICE_IO.

Public issue https://github.com/dr-soft/miniaudio/issues/171
parent 82a1410e
...@@ -2007,6 +2007,58 @@ typedef struct ...@@ -2007,6 +2007,58 @@ typedef struct
} ma_lcg; } ma_lcg;
/* Thread priorties should be ordered such that the default priority of the worker thread is 0. */
typedef enum
{
ma_thread_priority_idle = -5,
ma_thread_priority_lowest = -4,
ma_thread_priority_low = -3,
ma_thread_priority_normal = -2,
ma_thread_priority_high = -1,
ma_thread_priority_highest = 0,
ma_thread_priority_realtime = 1,
ma_thread_priority_default = 0
} ma_thread_priority;
#if defined(MA_WIN32)
typedef ma_handle ma_thread;
#endif
#if defined(MA_POSIX)
typedef pthread_t ma_thread;
#endif
#if defined(MA_WIN32)
typedef ma_handle ma_mutex;
#endif
#if defined(MA_POSIX)
typedef pthread_mutex_t ma_mutex;
#endif
#if defined(MA_WIN32)
typedef ma_handle ma_event;
#endif
#if defined(MA_POSIX)
typedef struct
{
ma_uint32 value;
pthread_mutex_t lock;
pthread_cond_t cond;
} ma_event;
#endif
#if defined(MA_WIN32)
typedef ma_handle ma_semaphore;
#endif
#if defined(MA_POSIX)
typedef struct
{
int value;
pthread_mutex_t lock;
pthread_cond_t cond;
} ma_semaphore;
#endif
/* /*
Retrieves the version of miniaudio as separated integers. Each component can be NULL if it's not required. Retrieves the version of miniaudio as separated integers. Each component can be NULL if it's not required.
*/ */
...@@ -2997,57 +3049,6 @@ typedef enum ...@@ -2997,57 +3049,6 @@ typedef enum
ma_backend_null /* <-- Must always be the last item. Lowest priority, and used as the terminator for backend enumeration. */ ma_backend_null /* <-- Must always be the last item. Lowest priority, and used as the terminator for backend enumeration. */
} ma_backend; } ma_backend;
/* Thread priorties should be ordered such that the default priority of the worker thread is 0. */
typedef enum
{
ma_thread_priority_idle = -5,
ma_thread_priority_lowest = -4,
ma_thread_priority_low = -3,
ma_thread_priority_normal = -2,
ma_thread_priority_high = -1,
ma_thread_priority_highest = 0,
ma_thread_priority_realtime = 1,
ma_thread_priority_default = 0
} ma_thread_priority;
#if defined(MA_WIN32)
typedef ma_handle ma_thread;
#endif
#if defined(MA_POSIX)
typedef pthread_t ma_thread;
#endif
#if defined(MA_WIN32)
typedef ma_handle ma_mutex;
#endif
#if defined(MA_POSIX)
typedef pthread_mutex_t ma_mutex;
#endif
#if defined(MA_WIN32)
typedef ma_handle ma_event;
#endif
#if defined(MA_POSIX)
typedef struct
{
ma_uint32 value;
pthread_mutex_t lock;
pthread_cond_t cond;
} ma_event;
#endif
#if defined(MA_WIN32)
typedef ma_handle ma_semaphore;
#endif
#if defined(MA_POSIX)
typedef struct
{
int value;
pthread_mutex_t lock;
pthread_cond_t cond;
} ma_semaphore;
#endif
/* /*
The callback for processing audio data from the device. The callback for processing audio data from the device.
...@@ -23,6 +23,7 @@ find a copy of this text in extras/speex_resampler/README.md in the miniaudio re ...@@ -23,6 +23,7 @@ find a copy of this text in extras/speex_resampler/README.md in the miniaudio re
#include "../../extras/speex_resampler/ma_speex_resampler.h" #include "../../extras/speex_resampler/ma_speex_resampler.h"
#endif #endif
#define MA_NO_DEVICE_IO
#define MINIAUDIO_IMPLEMENTATION #define MINIAUDIO_IMPLEMENTATION
#include "../../miniaudio.h" #include "../../miniaudio.h"
......
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