Commit 4985c2e4 authored by David Reid's avatar David Reid

AAudio: Add support for the MA_NO_RUNTIME_LINKING option.

parent 6c60953e
......@@ -10534,6 +10534,13 @@ certain unused functions and variables can be excluded from the build to avoid w
#endif
#ifdef MA_ENABLE_AAUDIO
#define MA_HAS_AAUDIO
#ifdef MA_NO_RUNTIME_LINKING
#ifdef __has_include
#if !__has_include(<AAudio/AAudio.h>)
#undef MA_HAS_AAUDIO
#endif
#endif
#endif
#endif
#ifdef MA_ENABLE_OPENSL
#define MA_HAS_OPENSL
......@@ -29472,20 +29479,39 @@ AAudio Backend
******************************************************************************/
#ifdef MA_HAS_AAUDIO
/*#include <AAudio/AAudio.h>*/
#define MA_AAUDIO_UNSPECIFIED 0
typedef int32_t ma_aaudio_result_t;
typedef int32_t ma_aaudio_direction_t;
typedef int32_t ma_aaudio_sharing_mode_t;
typedef int32_t ma_aaudio_format_t;
typedef int32_t ma_aaudio_stream_state_t;
typedef int32_t ma_aaudio_performance_mode_t;
typedef int32_t ma_aaudio_usage_t;
typedef int32_t ma_aaudio_content_type_t;
typedef int32_t ma_aaudio_input_preset_t;
typedef int32_t ma_aaudio_data_callback_result_t;
#if defined(MA_NO_RUNTIME_LINKING)
/* Compile-Time Linking */
#include <AAudio/AAudio.h>
typedef aaudio_result_t ma_aaudio_result_t;
typedef aaudio_direction_t ma_aaudio_direction_t;
typedef aaudio_sharing_mode_t ma_aaudio_sharing_mode_t;
typedef aaudio_format_t ma_aaudio_format_t;
typedef aaudio_stream_state_t ma_aaudio_stream_state_t;
typedef aaudio_performance_mode_t ma_aaudio_performance_mode_t;
typedef aaudio_usage_t ma_aaudio_usage_t;
typedef aaudio_content_type_t ma_aaudio_content_type_t;
typedef aaudio_input_preset_t ma_aaudio_input_preset_t;
typedef aaudio_data_callback_result_t ma_aaudio_data_callback_result_t;
typedef AAudioStreamBuilder ma_AAudioStreamBuilder;
typedef AAudioStream ma_AAudioStream;
#else
/* Run-Time Linking */
typedef int32_t ma_aaudio_result_t;
typedef int32_t ma_aaudio_direction_t;
typedef int32_t ma_aaudio_sharing_mode_t;
typedef int32_t ma_aaudio_format_t;
typedef int32_t ma_aaudio_stream_state_t;
typedef int32_t ma_aaudio_performance_mode_t;
typedef int32_t ma_aaudio_usage_t;
typedef int32_t ma_aaudio_content_type_t;
typedef int32_t ma_aaudio_input_preset_t;
typedef int32_t ma_aaudio_data_callback_result_t;
typedef struct ma_AAudioStreamBuilder_t* ma_AAudioStreamBuilder;
typedef struct ma_AAudioStream_t* ma_AAudioStream;
#endif
#define MA_AAUDIO_UNSPECIFIED 0
/* Result codes. miniaudio only cares about the success code. */
#define MA_AAUDIO_OK 0
......@@ -29559,9 +29585,6 @@ typedef int32_t ma_aaudio_data_callback_result_t;
#define MA_AAUDIO_CALLBACK_RESULT_CONTINUE 0
#define MA_AAUDIO_CALLBACK_RESULT_STOP 1
/* Objects. */
typedef struct ma_AAudioStreamBuilder_t* ma_AAudioStreamBuilder;
typedef struct ma_AAudioStream_t* ma_AAudioStream;
typedef ma_aaudio_data_callback_result_t (* ma_AAudioStream_dataCallback) (ma_AAudioStream* pStream, void* pUserData, void* pAudioData, int32_t numFrames);
typedef void (* ma_AAudioStream_errorCallback)(ma_AAudioStream *pStream, void *pUserData, ma_aaudio_result_t error);
......@@ -30171,11 +30194,14 @@ static ma_result ma_context_uninit__aaudio(ma_context* pContext)
static ma_result ma_context_init__aaudio(const ma_context_config* pConfig, ma_context* pContext)
{
#if !defined(MA_NO_RUNTIME_LINKING)
size_t i;
const char* libNames[] = {
"libaaudio.so"
};
size_t i;
#endif
#if !defined(MA_NO_RUNTIME_LINKING)
for (i = 0; i < ma_countof(libNames); ++i) {
pContext->aaudio.hAAudio = ma_dlopen(pContext, libNames[i]);
if (pContext->aaudio.hAAudio != NULL) {
......@@ -30215,6 +30241,36 @@ static ma_result ma_context_init__aaudio(const ma_context_config* pConfig, ma_co
pContext->aaudio.AAudioStream_getFramesPerBurst = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStream_getFramesPerBurst");
pContext->aaudio.AAudioStream_requestStart = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStream_requestStart");
pContext->aaudio.AAudioStream_requestStop = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStream_requestStop");
#else
pContext->aaudio.AAudio_createStreamBuilder = (ma_proc)AAudio_createStreamBuilder;
pContext->aaudio.AAudioStreamBuilder_delete = (ma_proc)AAudioStreamBuilder_delete;
pContext->aaudio.AAudioStreamBuilder_setDeviceId = (ma_proc)AAudioStreamBuilder_setDeviceId;
pContext->aaudio.AAudioStreamBuilder_setDirection = (ma_proc)AAudioStreamBuilder_setDirection;
pContext->aaudio.AAudioStreamBuilder_setSharingMode = (ma_proc)AAudioStreamBuilder_setSharingMode;
pContext->aaudio.AAudioStreamBuilder_setFormat = (ma_proc)AAudioStreamBuilder_setFormat;
pContext->aaudio.AAudioStreamBuilder_setChannelCount = (ma_proc)AAudioStreamBuilder_setChannelCount;
pContext->aaudio.AAudioStreamBuilder_setSampleRate = (ma_proc)AAudioStreamBuilder_setSampleRate;
pContext->aaudio.AAudioStreamBuilder_setBufferCapacityInFrames = (ma_proc)AAudioStreamBuilder_setBufferCapacityInFrames;
pContext->aaudio.AAudioStreamBuilder_setFramesPerDataCallback = (ma_proc)AAudioStreamBuilder_setFramesPerDataCallback;
pContext->aaudio.AAudioStreamBuilder_setDataCallback = (ma_proc)AAudioStreamBuilder_setDataCallback;
pContext->aaudio.AAudioStreamBuilder_setErrorCallback = (ma_proc)AAudioStreamBuilder_setErrorCallback;
pContext->aaudio.AAudioStreamBuilder_setPerformanceMode = (ma_proc)AAudioStreamBuilder_setPerformanceMode;
pContext->aaudio.AAudioStreamBuilder_setUsage = (ma_proc)AAudioStreamBuilder_setUsage;
pContext->aaudio.AAudioStreamBuilder_setContentType = (ma_proc)AAudioStreamBuilder_setContentType;
pContext->aaudio.AAudioStreamBuilder_setInputPreset = (ma_proc)AAudioStreamBuilder_setInputPreset;
pContext->aaudio.AAudioStreamBuilder_openStream = (ma_proc)AAudioStreamBuilder_openStream;
pContext->aaudio.AAudioStream_close = (ma_proc)AAudioStream_close;
pContext->aaudio.AAudioStream_getState = (ma_proc)AAudioStream_getState;
pContext->aaudio.AAudioStream_waitForStateChange = (ma_proc)AAudioStream_waitForStateChange;
pContext->aaudio.AAudioStream_getFormat = (ma_proc)AAudioStream_getFormat;
pContext->aaudio.AAudioStream_getChannelCount = (ma_proc)AAudioStream_getChannelCount;
pContext->aaudio.AAudioStream_getSampleRate = (ma_proc)AAudioStream_getSampleRate;
pContext->aaudio.AAudioStream_getBufferCapacityInFrames = (ma_proc)AAudioStream_getBufferCapacityInFrames;
pContext->aaudio.AAudioStream_getFramesPerDataCallback = (ma_proc)AAudioStream_getFramesPerDataCallback;
pContext->aaudio.AAudioStream_getFramesPerBurst = (ma_proc)AAudioStream_getFramesPerBurst;
pContext->aaudio.AAudioStream_requestStart = (ma_proc)AAudioStream_requestStart;
pContext->aaudio.AAudioStream_requestStop = (ma_proc)AAudioStream_requestStop;
#endif
pContext->isBackendAsynchronous = MA_TRUE;
......@@ -64661,6 +64717,7 @@ REVISION HISTORY
v0.10.28 - TBD
- Fix a crash when initializing a POSIX thread.
- OpenSL|ES: Respect the MA_NO_RUNTIME_LINKING option.
- AAudio: Respect the MA_NO_RUNTIME_LINKING option.
v0.10.27 - 2020-12-04
- Add support for dynamically configuring some properties of `ma_noise` objects post-initialization.
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