Commit 3badd55b authored by David Reid's avatar David Reid

Rename a parameter in mal_convert_frames/_ex().

parent 6d85a886
......@@ -1101,8 +1101,8 @@ mal_pcm_converter_config mal_pcm_converter_config_init_ex(mal_format formatIn, m
// A return value of 0 indicates an error.
//
// This function is useful for one-off bulk conversions, but if you're streaming data you should use the DSP APIs instead.
mal_uint64 mal_convert_frames(void* pOut, mal_format formatOut, mal_uint32 channelsOut, mal_uint32 sampleRateOut, const void* pIn, mal_format formatIn, mal_uint32 channelsIn, mal_uint32 sampleRateIn, mal_uint64 frameCountIn);
mal_uint64 mal_convert_frames_ex(void* pOut, mal_format formatOut, mal_uint32 channelsOut, mal_uint32 sampleRateOut, mal_channel channelMapOut[MAL_MAX_CHANNELS], const void* pIn, mal_format formatIn, mal_uint32 channelsIn, mal_uint32 sampleRateIn, mal_channel channelMapIn[MAL_MAX_CHANNELS], mal_uint64 frameCountIn);
mal_uint64 mal_convert_frames(void* pOut, mal_format formatOut, mal_uint32 channelsOut, mal_uint32 sampleRateOut, const void* pIn, mal_format formatIn, mal_uint32 channelsIn, mal_uint32 sampleRateIn, mal_uint64 frameCount);
mal_uint64 mal_convert_frames_ex(void* pOut, mal_format formatOut, mal_uint32 channelsOut, mal_uint32 sampleRateOut, mal_channel channelMapOut[MAL_MAX_CHANNELS], const void* pIn, mal_format formatIn, mal_uint32 channelsIn, mal_uint32 sampleRateIn, mal_channel channelMapIn[MAL_MAX_CHANNELS], mal_uint64 frameCount);
......@@ -26700,7 +26700,7 @@ mal_pcm_converter_config mal_pcm_converter_config_init_ex(mal_format formatIn, m
mal_uint64 mal_convert_frames(void* pOut, mal_format formatOut, mal_uint32 channelsOut, mal_uint32 sampleRateOut, const void* pIn, mal_format formatIn, mal_uint32 channelsIn, mal_uint32 sampleRateIn, mal_uint64 frameCountIn)
mal_uint64 mal_convert_frames(void* pOut, mal_format formatOut, mal_uint32 channelsOut, mal_uint32 sampleRateOut, const void* pIn, mal_format formatIn, mal_uint32 channelsIn, mal_uint32 sampleRateIn, mal_uint64 frameCount)
{
mal_channel channelMapOut[MAL_MAX_CHANNELS];
mal_get_standard_channel_map(mal_standard_channel_map_default, channelsOut, channelMapOut);
......@@ -26708,16 +26708,16 @@ mal_uint64 mal_convert_frames(void* pOut, mal_format formatOut, mal_uint32 chann
mal_channel channelMapIn[MAL_MAX_CHANNELS];
mal_get_standard_channel_map(mal_standard_channel_map_default, channelsIn, channelMapIn);
return mal_convert_frames_ex(pOut, formatOut, channelsOut, sampleRateOut, channelMapOut, pIn, formatIn, channelsIn, sampleRateIn, channelMapIn, frameCountIn);
return mal_convert_frames_ex(pOut, formatOut, channelsOut, sampleRateOut, channelMapOut, pIn, formatIn, channelsIn, sampleRateIn, channelMapIn, frameCount);
}
mal_uint64 mal_convert_frames_ex(void* pOut, mal_format formatOut, mal_uint32 channelsOut, mal_uint32 sampleRateOut, mal_channel channelMapOut[MAL_MAX_CHANNELS], const void* pIn, mal_format formatIn, mal_uint32 channelsIn, mal_uint32 sampleRateIn, mal_channel channelMapIn[MAL_MAX_CHANNELS], mal_uint64 frameCountIn)
mal_uint64 mal_convert_frames_ex(void* pOut, mal_format formatOut, mal_uint32 channelsOut, mal_uint32 sampleRateOut, mal_channel channelMapOut[MAL_MAX_CHANNELS], const void* pIn, mal_format formatIn, mal_uint32 channelsIn, mal_uint32 sampleRateIn, mal_channel channelMapIn[MAL_MAX_CHANNELS], mal_uint64 frameCount)
{
if (frameCountIn == 0) {
if (frameCount == 0) {
return 0;
}
mal_uint64 frameCountOut = mal_calculate_frame_count_after_src(sampleRateOut, sampleRateIn, frameCountIn);
mal_uint64 frameCountOut = mal_calculate_frame_count_after_src(sampleRateOut, sampleRateIn, frameCount);
if (pOut == NULL) {
return frameCountOut;
}
......@@ -26726,7 +26726,7 @@ mal_uint64 mal_convert_frames_ex(void* pOut, mal_format formatOut, mal_uint32 ch
data.pDataIn = pIn;
data.formatIn = formatIn;
data.channelsIn = channelsIn;
data.totalFrameCount = frameCountIn;
data.totalFrameCount = frameCount;
data.iNextFrame = 0;
data.isFeedingZeros = MAL_FALSE;
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment