- 22 Apr, 2007 18 commits
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pichoro authored
Changed level line to allow text. Changed level line and type line to have Matrix as italic form to allow squared brackets instead of round brackets.
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pichoro authored
Errors are stopped, but reminder text doesn't come up.
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pichoro authored
Added <a>, <s>, and <.> tags. Copied and pasted Magic keyword section in.
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pichoro authored
Also: Sorry I didn't comment last update. Someone was distracting me. Last update: Added <s>, <.>, and <a> tags. Can be found in text_filter script. Futher honed keyword section.
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pichoro authored
No commit message
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pichoro authored
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pichoro authored
All present keywords oraclized. All keywords since Dissension added.
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pichoro authored
Modified with AE, longdash replacement effects. Added new scripts to apply AE and longdash to cardname and illustrator, and a script to apply TM and (C) to copyright. Ran into a problem; replacement effects in textbox (AE and longdash) cause auto-jump to flavor text. Don't know how to stop it.
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twanvl authored
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twanvl authored
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twanvl authored
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twanvl authored
fixed initialization bug in item_list; commented out statistics fields for debugging and added 'match' for all keywords in magic.mse-game
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twanvl authored
keyword compatability disabled for new file versions
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twanvl authored
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twanvl authored
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twanvl authored
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twanvl authored
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twanvl authored
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- 21 Apr, 2007 3 commits
- 20 Apr, 2007 3 commits
- 19 Apr, 2007 4 commits
- 18 Apr, 2007 2 commits
- 17 Apr, 2007 2 commits
- 16 Apr, 2007 2 commits
- 15 Apr, 2007 1 commit
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coppro authored
Problem: In src/gui/control/keyword_list.cpp and src/render/text/element.cpp, there are two characters that I cannot identify. I can't make it work, I just get the error "Invalid multibyte character. Bug: Keywords do not register when they're in lowercase (flying vs Flying, for instance)
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- 14 Apr, 2007 2 commits
- 13 Apr, 2007 3 commits