Attemp at scaling the spacing between lines to better fill the text box;
Did some profiling, conclusions: - we want to buffer our input streams, apperantly wx doesn't do this automatically - compiling regexes is SLOW. This is not just in the numbers, but it is actually noticable! The textbox used to be quite unresponsive. I wrapped the call to filter_text in the game file with a quick contains() call, so usually, the regex doesn't fire. It would be nicer if this was somehow automatic, but that will not be easy.
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