Commit fa0acf85 authored by pichoro's avatar pichoro

Finishing M2010 reminder text update.

parent 1a0d0f07
...@@ -5,7 +5,7 @@ installer group: magic/game files ...@@ -5,7 +5,7 @@ installer group: magic/game files
icon: card-back.png icon: card-back.png
position hint: 01 position hint: 01
version: 2009-07-08 version: 2009-07-10
depends on: magic-blends.mse-include 2007-09-23 depends on: magic-blends.mse-include 2007-09-23
depends on: magic-watermarks.mse-include 2007-09-23 depends on: magic-watermarks.mse-include 2007-09-23
......
...@@ -147,12 +147,15 @@ keyword: ...@@ -147,12 +147,15 @@ keyword:
match: Trample match: Trample
mode: core mode: core
reminder: If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. reminder: If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.
# TODO
keyword: keyword:
keyword: Banding keyword: Banding
match: Banding match: Banding
mode: old mode: old
<<<<<<< .mine
reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
=======
reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking
>>>>>>> .r1399
keyword: keyword:
keyword: Landwalk keyword: Landwalk
match: <atom-param>prefix</atom-param>walk match: <atom-param>prefix</atom-param>walk
...@@ -172,7 +175,7 @@ keyword: ...@@ -172,7 +175,7 @@ keyword:
keyword: Bands with other keyword: Bands with other
match: Bands with other <atom-param>name</atom-param> match: Bands with other <atom-param>name</atom-param>
mode: old mode: old
reminder: Any number of attacking creatures with banding or bands with other {param1} can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature and another creature with bands with other {param1}. reminder: Any {param1} can attack in a band as long as at least one has "bands with other {param1}." Bands are blocked as a group. If at least two {param1} you control, one of which has "bands with other {param1}," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
keyword: keyword:
keyword: Rampage keyword: Rampage
match: Rampage <atom-param>number</atom-param> match: Rampage <atom-param>number</atom-param>
...@@ -232,7 +235,7 @@ keyword: ...@@ -232,7 +235,7 @@ keyword:
keyword: Fading keyword: Fading
match: Fading <atom-param>number</atom-param> match: Fading <atom-param>number</atom-param>
mode: expert mode: expert
reminder: This enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it. reminder: This {if has_pt() then "creature" else "permanent"} enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.
keyword: keyword:
keyword: Kicker keyword: Kicker
match: Kicker <atom-param>cost</atom-param> match: Kicker <atom-param>cost</atom-param>
...@@ -305,9 +308,9 @@ keyword: ...@@ -305,9 +308,9 @@ keyword:
reminder: {param1}: Attach to target creature you control. Equip only as a sorcery. reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
keyword: keyword:
keyword: Imprint keyword: Imprint
match: Imprint — <atom-param>action</atom-param> match: Imprint
mode: expert mode: pseudo
reminder: The exiled card is imprinted on this artifact. rules: When ~ enters the battlefield, you may exile a [something] from [somewhere].
keyword: keyword:
keyword: Modular keyword: Modular
match: Modular <atom-param>number</atom-param> match: Modular <atom-param>number</atom-param>
......
...@@ -5,7 +5,7 @@ installer group: Magic Vanguard/game files ...@@ -5,7 +5,7 @@ installer group: Magic Vanguard/game files
icon: card-sample.png icon: card-sample.png
position hint: 02 position hint: 02
version: 2009-07-08 version: 2009-07-10
# Author : Wolfwood # Author : Wolfwood
# Most stuff is copy/pasted from magic.mse-game # Most stuff is copy/pasted from magic.mse-game
...@@ -590,7 +590,7 @@ keyword: ...@@ -590,7 +590,7 @@ keyword:
keyword: Banding keyword: Banding
match: banding match: banding
mode: old mode: old
reminder: Any number of attacking creatures with banding, and up to one without, can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature. reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
keyword: keyword:
keyword: Landwalk keyword: Landwalk
match: <atom-param>prefix</atom-param>walk match: <atom-param>prefix</atom-param>walk
...@@ -610,7 +610,7 @@ keyword: ...@@ -610,7 +610,7 @@ keyword:
keyword: Bands with other keyword: Bands with other
match: bands with other <atom-param>name</atom-param> match: bands with other <atom-param>name</atom-param>
mode: old mode: old
reminder: Any number of attacking creatures with banding or bands with other {param1} can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature and another creature with bands with other {param1}. reminder: Any {param1} can attack in a band as long as at least one has "bands with other {param1}." Bands are blocked as a group. If at least two {param1} you control, one of which has "bands with other {param1}," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
keyword: keyword:
keyword: Rampage keyword: Rampage
match: rampage <atom-param>number</atom-param> match: rampage <atom-param>number</atom-param>
...@@ -625,7 +625,7 @@ keyword: ...@@ -625,7 +625,7 @@ keyword:
keyword: Phasing keyword: Phasing
match: phasing match: phasing
mode: old mode: old
reminder: At the beginning of your upkeep, put it and any cards and/or counters attached to it in the phased-out zone. If it is already in the phased-out zone, return it and any cards or counters attached to it to the battlefield. This ability does not cause enters-the-battlefield or exits-the-battlefield abilities to trigger. reminder: It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
keyword: keyword:
keyword: Flanking keyword: Flanking
match: flanking match: flanking
...@@ -670,7 +670,7 @@ keyword: ...@@ -670,7 +670,7 @@ keyword:
keyword: Fading keyword: Fading
match: fading <atom-param>number</atom-param> match: fading <atom-param>number</atom-param>
mode: expert mode: expert
reminder: It enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you cant, sacrifice it. reminder: It enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.
keyword: keyword:
keyword: Kicker keyword: Kicker
match: kicker <atom-param>cost</atom-param> match: kicker <atom-param>cost</atom-param>
...@@ -685,6 +685,7 @@ keyword: ...@@ -685,6 +685,7 @@ keyword:
keyword: Threshold keyword: Threshold
match: Threshold match: Threshold
mode: pseudo mode: pseudo
rules: Threshold — [effect] as long as seven or more cards are in your graveyard.
keyword: keyword:
keyword: Madness keyword: Madness
match: madness <atom-param>cost</atom-param> match: madness <atom-param>cost</atom-param>
...@@ -742,9 +743,9 @@ keyword: ...@@ -742,9 +743,9 @@ keyword:
reminder: {param1}: Attach to target creature you control. Equip only as a sorcery. reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
keyword: keyword:
keyword: Imprint keyword: Imprint
match: imprint — <atom-param>action</atom-param> match: Imprint
mode: expert mode: pseudo
reminder: The exiled card is imprinted on it. rules: Imprint — When it enters the battlefield, you may exile a [something] from [somewhere].
keyword: keyword:
keyword: Modular keyword: Modular
match: modular <atom-param>number</atom-param> match: modular <atom-param>number</atom-param>
...@@ -778,6 +779,7 @@ keyword: ...@@ -778,6 +779,7 @@ keyword:
keyword: Gotcha keyword: Gotcha
match: Gotcha match: Gotcha
mode: pseudo mode: pseudo
rules: Gotcha — Whenever an opponent [does something], you may say "Gotcha!". If you do, return [something] from your graveyard to your hand.
keyword: keyword:
keyword: Splice keyword: Splice
match: splice onto <atom-param>name</atom-param> <atom-param>cost</atom-param> match: splice onto <atom-param>name</atom-param> <atom-param>cost</atom-param>
...@@ -827,10 +829,12 @@ keyword: ...@@ -827,10 +829,12 @@ keyword:
keyword: Channel keyword: Channel
match: Channel match: Channel
mode: pseudo mode: pseudo
rules: Channel — [cost], Discard a card: [effect].
keyword: keyword:
keyword: Sweep keyword: Sweep
match: Sweep match: Sweep
mode: pseudo mode: pseudo
rules: Sweep — Return any number of [basic land type] you control to their owner's hand. [effect based on number of lands returned].
keyword: keyword:
keyword: Convoke keyword: Convoke
match: convoke match: convoke
...@@ -850,6 +854,7 @@ keyword: ...@@ -850,6 +854,7 @@ keyword:
keyword: Radiance keyword: Radiance
match: Radiance match: Radiance
mode: pseudo mode: pseudo
rules: Radiance — [effect to target permanent or spell and all cards of same card type that share a color with it].
keyword: keyword:
keyword: Haunt keyword: Haunt
match: haunt match: haunt
...@@ -879,6 +884,7 @@ keyword: ...@@ -879,6 +884,7 @@ keyword:
keyword: Hellbent keyword: Hellbent
match: Hellbent match: Hellbent
mode: pseudo mode: pseudo
rules: Hellbent — [effect] if you have no cards in hand.
keyword: keyword:
keyword: Recover keyword: Recover
match: recover <atom-param>cost</atom-param> match: recover <atom-param>cost</atom-param>
...@@ -982,6 +988,7 @@ keyword: ...@@ -982,6 +988,7 @@ keyword:
keyword: Grandeur keyword: Grandeur
match: Grandeur match: Grandeur
mode: pseudo mode: pseudo
rules: Grandeur — Discard another card named [something]: [effect].
keyword: keyword:
keyword: Evoke keyword: Evoke
match: evoke <atom-param>cost</atom-param> match: evoke <atom-param>cost</atom-param>
...@@ -1021,6 +1028,7 @@ keyword: ...@@ -1021,6 +1028,7 @@ keyword:
keyword: Kinship keyword: Kinship
match: Kinship match: Kinship
mode: pseudo mode: pseudo
rules: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with it, you may reveal it. If you do, [effect].
keyword: keyword:
keyword: Persist keyword: Persist
match: persist match: persist
...@@ -1073,6 +1081,6 @@ keyword: ...@@ -1073,6 +1081,6 @@ keyword:
reminder: When you cast it, exile the top card of your library until you remove a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random. reminder: When you cast it, exile the top card of your library until you remove a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.
keyword: keyword:
keyword: Intimidate keyword: Intimidate
match: Intimidate match: intimidate
mode: core mode: core
reminder: This creature can't be blocked except by artifact creatures and/or creatures that share a color with it. reminder: This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.
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