Commit eac09654 authored by twanvl's avatar twanvl

added AboutWindow

parent eb505a3c
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <gui/about_window.hpp>
#include <gui/util.hpp>
#include <util/version.hpp>
#include <wx/dcbuffer.h>
// ----------------------------------------------------------------------------- : About window
AboutWindow::AboutWindow(Window* parent)
: wxDialog(parent, wxID_ANY, _("About Magic Set Editor"), wxDefaultPosition, wxSize(510,340), wxCLIP_CHILDREN | wxDEFAULT_DIALOG_STYLE)
, logo (load_resource_image(_("ABOUT")))
, logo2(load_resource_image(_("TWO")))
{
// init controls
wxButton* ok_button = new HoverButton(this, wxID_OK, _("BTN_OK"));
wxSize bs = ok_button->GetSize(), ws = GetClientSize();
ok_button->Move(ws.GetWidth() - bs.GetWidth(), ws.GetHeight() - bs.GetHeight()); // align bottom right
}
void AboutWindow::onPaint(wxPaintEvent& ev) {
wxBufferedPaintDC dc(this);
dc.BeginDrawing();
draw(dc);
dc.EndDrawing();
}
void AboutWindow::draw(DC& dc) {
wxSize ws = GetClientSize();
// draw background
dc.SetPen (*wxTRANSPARENT_PEN);
dc.SetBrush(Color(240,247,255));
dc.DrawRectangle(0, 0, ws.GetWidth(), ws.GetHeight());
// draw logo
dc.DrawBitmap(logo, (ws.GetWidth() - logo.GetWidth()) / 2, 5);
dc.DrawBitmap(logo2, ws.GetWidth() - logo2.GetWidth(), ws.GetHeight() - logo2.GetHeight());
// draw version box
dc.SetPen (wxPen(Color(184,29,19), 2));
dc.SetBrush(Color(114,197,224));
dc.DrawRectangle(28, 104, 245, 133);
dc.SetTextBackground(Color(114,197,224));
dc.SetTextForeground(Color(0,0,0));
// draw version info
dc.SetFont(wxFont(9, wxSWISS, wxNORMAL, wxNORMAL, false, _("Arial")));
dc.DrawText(_("Version: ") + app_version.toString() + version_suffix, 34, 110);
dc.DrawText(_("This is a development version!"), 34, 130);
dc.DrawText(_(" it probably contains lots bugs,"), 34, 147);
dc.DrawText(_(" it misses some very important features,"), 34, 164);
dc.DrawText(_(" don't use it for anything important"), 34, 181);
dc.DrawText(_("Copyright \xA9 2006 Twan van Laarhoven"), 34, 214);
}
BEGIN_EVENT_TABLE(AboutWindow, wxDialog)
EVT_PAINT (AboutWindow::onPaint)
END_EVENT_TABLE ()
// ----------------------------------------------------------------------------- : Button with image and hover effect
HoverButton::HoverButton(Window* parent, int id, const String& name)
: normal(load_resource_image(name + _("_NORMAL")))
, hover (load_resource_image(name + _("_HOVER")))
{
Create(parent, id, normal, wxDefaultPosition, wxSize(normal.GetWidth(), normal.GetHeight()), 0);
}
void HoverButton::onMouseEnter(wxMouseEvent&) {
SetBitmapLabel(hover);
Refresh(false);
}
void HoverButton::onMouseLeave(wxMouseEvent&) {
SetBitmapLabel(normal);
Refresh(false);
}
void HoverButton::onFocus(wxFocusEvent&) {}
void HoverButton::onKillFocus(wxFocusEvent&) {}
void HoverButton::onPaint(wxPaintEvent&) {
wxPaintDC dc(this);
dc.BeginDrawing();
draw(dc);
dc.EndDrawing();
}
void HoverButton::draw(DC& dc) {
// clear background (for transparent button images)
wxSize ws = GetClientSize();
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(Color(240,247,255));
dc.DrawRectangle(0, 0, ws.GetWidth(), ws.GetHeight());
// draw button
dc.DrawBitmap(GetBitmapLabel(), 0, 0);
}
BEGIN_EVENT_TABLE(HoverButton, wxBitmapButton)
EVT_ENTER_WINDOW (HoverButton::onMouseEnter)
EVT_LEAVE_WINDOW (HoverButton::onMouseLeave)
EVT_PAINT (HoverButton::onPaint)
EVT_SET_FOCUS (HoverButton::onFocus)
EVT_KILL_FOCUS (HoverButton::onKillFocus)
END_EVENT_TABLE ()
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_GUI_ABOUT_WINDOW
#define HEADER_GUI_ABOUT_WINDOW
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
// ----------------------------------------------------------------------------- : About window
/// Nice about dialog
class AboutWindow : public wxDialog {
public:
AboutWindow(Window* parent);
private:
DECLARE_EVENT_TABLE();
// graphics
Bitmap logo, logo2;
void onPaint(wxPaintEvent& e);
void draw(DC& dc);
};
// ----------------------------------------------------------------------------- : Button with image and hover effect
// A button that changes images on mouseenter/leave
class HoverButton : public wxBitmapButton {
public:
HoverButton(Window* parent, int id, const String& name);
private:
DECLARE_EVENT_TABLE();
Bitmap normal, hover; /// Bitmaps for the states of the button
void onMouseEnter(wxMouseEvent&);
void onMouseLeave(wxMouseEvent&);
void onFocus (wxFocusEvent& ev);
void onKillFocus (wxFocusEvent& ev);
void onPaint (wxPaintEvent&);
protected:
virtual void draw(DC& dc);
};
// ----------------------------------------------------------------------------- : EOF
#endif
...@@ -51,9 +51,14 @@ void CardListBase::onChangeSet() { ...@@ -51,9 +51,14 @@ void CardListBase::onChangeSet() {
void CardListBase::onAction(const Action& action, bool undone) { void CardListBase::onAction(const Action& action, bool undone) {
TYPE_CASE(action, AddCardAction) { TYPE_CASE(action, AddCardAction) {
// select the new card if (undone) {
selectCard(action.card, false /*list will be refreshed anyway*/); refreshList();
refreshList(); selectCardPos((long)sorted_card_list.size() - 1, true);
} else {
// select the new card
selectCard(action.card, false /*list will be refreshed anyway*/);
refreshList();
}
} }
TYPE_CASE(action, RemoveCardAction) { TYPE_CASE(action, RemoveCardAction) {
if (undone) { if (undone) {
......
...@@ -12,6 +12,8 @@ ...@@ -12,6 +12,8 @@
#include <gui/set/set_info_panel.hpp> #include <gui/set/set_info_panel.hpp>
#include <gui/set/style_panel.hpp> #include <gui/set/style_panel.hpp>
#include <gui/set/stats_panel.hpp> #include <gui/set/stats_panel.hpp>
#include <gui/about_window.hpp>
#include <gui/new_window.hpp>
#include <gui/icon_menu.hpp> #include <gui/icon_menu.hpp>
#include <util/window_id.hpp> #include <util/window_id.hpp>
#include <data/game.hpp> #include <data/game.hpp>
...@@ -535,8 +537,8 @@ void SetWindow::onHelpIndex(wxCommandEvent&) { ...@@ -535,8 +537,8 @@ void SetWindow::onHelpIndex(wxCommandEvent&) {
} }
void SetWindow::onHelpAbout(wxCommandEvent&) { void SetWindow::onHelpAbout(wxCommandEvent&) {
// AboutWindow wnd(this); AboutWindow wnd(this);
// wnd.ShowModal(); wnd.ShowModal();
} }
// ----------------------------------------------------------------------------- : Window events - menu - for child panel // ----------------------------------------------------------------------------- : Window events - menu - for child panel
......
...@@ -545,6 +545,28 @@ ...@@ -545,6 +545,28 @@
RelativePath=".\gui\symbol\window.hpp"> RelativePath=".\gui\symbol\window.hpp">
</File> </File>
</Filter> </Filter>
<Filter
Name="other"
Filter="">
<File
RelativePath=".\gui\about_window.cpp">
</File>
<File
RelativePath=".\gui\about_window.hpp">
</File>
<File
RelativePath=".\gui\new_window.cpp">
</File>
<File
RelativePath=".\gui\new_window.hpp">
</File>
<File
RelativePath=".\gui\welcome_window.cpp">
</File>
<File
RelativePath=".\gui\welcome_window.hpp">
</File>
</Filter>
</Filter> </Filter>
<Filter <Filter
Name="resource" Name="resource"
......
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