Commit cc275f0c authored by twanvl's avatar twanvl

- fixed SELECT_FIRST behavior: 0 >= 0

- added DoGetBestSize to PackTotalsPanel, so the text always fits
parent a8029630
......@@ -300,11 +300,11 @@ void PackInstance::expect_copy(double copies) {
} else if (pack_type.select == SELECT_PROPORTIONAL) {
i.expect_copy(copies * item->amount * item->probability * i.count / total_probability);
} else if (pack_type.select == SELECT_NONEMPTY) {
if (i.count >= 0) {
if (i.count > 0) {
i.expect_copy(copies * item->amount * item->probability / total_probability);
}
} else if (pack_type.select == SELECT_FIRST) {
if (i.count >= 0 && cards.empty()) {
if (i.count > 0 && cards.empty()) {
i.expect_copy(copies * item->amount);
break;
}
......@@ -328,6 +328,7 @@ struct RandomRange {
void PackInstance::generate(vector<CardP>* out) {
card_copies = 0;
if (requested_copies == 0) return;
if (pack_type.select == SELECT_ALL) {
// add all cards
card_copies += requested_copies * cards.size();
......@@ -417,7 +418,7 @@ void PackInstance::generate(vector<CardP>* out) {
// pick first nonempty item
FOR_EACH_CONST(item, pack_type.items) {
PackInstance& i = parent.get(item->name);
if (i.count >= 0) {
if (i.count > 0) {
i.request_copy(requested_copies * item->amount);
break;
}
......
......@@ -99,6 +99,7 @@ class PackTotalsPanel : public wxPanel {
void addPack(PackType& pack, int copies);
void addItemRef(PackItemRef& item, int copies);
#endif
virtual wxSize DoGetBestSize() const;
private:
DECLARE_EVENT_TABLE();
GameP game;
......@@ -149,7 +150,6 @@ void PackTotalsPanel::draw(DC& dc) {
dc.DrawLine(0, y-2, size.x, y-2);
y += 7;
drawItem(dc, y, _LABEL_("total cards"), total);
}
void PackTotalsPanel::drawItem(DC& dc, int& y, const String& name, double value) {
wxSize size = dc.GetSize();
......@@ -161,6 +161,27 @@ void PackTotalsPanel::drawItem(DC& dc, int& y, const String& name, double value
y += h + 10;
}
wxSize PackTotalsPanel::DoGetBestSize() const {
// count lines
int lines = 0;
#if USE_NEW_PACK_SYSTEM
if (game && generator.set) {
FOR_EACH(pack, game->pack_types) {
PackInstance& i = generator.get(pack);
if (pack->summary && i.has_cards()) lines++;
}
}
#else
lines = game ? (int)game->pack_items.size() : 0;
#endif
// don't forget the total
lines++;
// size
int height = lines * (GetCharHeight() + 10) + 7 - 10;
wxSize ws = GetSize(), cs = GetClientSize();
return wxSize(0,height) + ws - cs;
}
void PackTotalsPanel::setGame(const GameP& game) {
this->game = game;
#if !USE_NEW_PACK_SYSTEM
......
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