Commit bb5b564f authored by twanvl's avatar twanvl

Improved scrolling behavior of GalleryList

parent 068720bf
......@@ -22,70 +22,133 @@ const int BORDER = 1; // border aroung items
const int SPACING = MARGIN + 2*BORDER; // distance between items
GalleryList::GalleryList(Window* parent, int id, int direction, bool always_focused)
: wxScrolledWindow(parent, id, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER | wxWANTS_CHARS | (direction == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL) )
: wxPanel(parent, id, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER | wxWANTS_CHARS | (direction == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL) )
, selection(NO_SELECTION)
, direction(direction)
, scroll_increment(10)
, always_focused(always_focused)
, visible_start(0)
{}
void GalleryList::update() {
const int w = item_size.x + SPACING;
const int h = item_size.y + SPACING;
// resize and scroll
if (direction == wxHORIZONTAL) {
SetVirtualSize(w * (int)itemCount() + MARGIN, h + MARGIN);
SetScrollRate(scroll_increment, 0);
} else { // wxVERTICAL
SetVirtualSize(w + MARGIN, h * (int)itemCount() + MARGIN);
SetScrollRate(0, scroll_increment);
void GalleryList::select(size_t item, bool event) {
if (item >= itemCount()) return;
// select
size_t old_sel = selection;
selection = item;
// ensure visible
if (itemStart(selection) < visible_start) {
scrollTo(itemStart(selection));
} else if (itemEnd(selection) > visibleEnd()) {
scrollTo(itemEnd(selection) + visible_start - visibleEnd());
} else {
RefreshItem(old_sel);
RefreshItem(selection);
}
// ensure selected item + its margin is visible
if (selection < itemCount()) {
int x, y, cw, ch;
GetViewStart (&x, &y);
GetClientSize(&cw, &ch);
cw = (cw - scroll_increment + 1) / scroll_increment;
ch = (ch - scroll_increment + 1) / scroll_increment;
wxPoint pos = itemPos(selection);
x = min(x, (int)(selection * w) / scroll_increment);
y = min(y, (int)(selection * h) / scroll_increment);
x = max(x + cw, (int)(selection * w + w - 1) / scroll_increment) - cw;
y = max(y + ch, (int)(selection * h + h - 1) / scroll_increment) - ch;
Scroll(x,y);
// send event
if (event && selection != old_sel) {
sendEvent(EVENT_GALLERY_SELECT);
}
// redraw
}
void GalleryList::update() {
select(selection);
updateScrollbar();
Refresh(false);
}
size_t GalleryList::findItem(const wxMouseEvent& ev) const {
if (direction == wxHORIZONTAL) {
int x, w = item_size.x + SPACING;
GetViewStart (&x, 0);
return static_cast<size_t>( max(0, x * scroll_increment + ev.GetX() - MARGIN) / w );
} else { // wxVERTICAL
int y, h = item_size.y + SPACING;
GetViewStart (0, &y);
return static_cast<size_t>( max(0, y * scroll_increment + ev.GetY() - MARGIN) / h );
}
int x = visible_start + (direction == wxHORIZONTAL ? ev.GetX() : ev.GetY());
int w = mainSize(item_size) + SPACING;
return static_cast<size_t>( max(0, x - MARGIN) / w );
}
wxPoint GalleryList::itemPos(size_t item) const {
if (direction == wxHORIZONTAL) {
return wxPoint((int)item * (item_size.x + SPACING) + MARGIN + BORDER, MARGIN + BORDER);
return wxPoint((int)item * (item_size.x + SPACING) + MARGIN + BORDER - visible_start, MARGIN + BORDER);
} else {
return wxPoint(MARGIN + BORDER, (int)item * (item_size.y + SPACING) + MARGIN + BORDER);
return wxPoint(MARGIN + BORDER, (int)item * (item_size.y + SPACING) + MARGIN + BORDER - visible_start);
}
}
// ----------------------------------------------------------------------------- : Scrolling & sizing
int GalleryList::visibleEnd() const {
return visible_start + mainSize(GetClientSize());
}
int GalleryList::itemStart(size_t item) const {
return (int)item * (mainSize(item_size) + SPACING);
}
int GalleryList::itemEnd(size_t item) const {
return (int)(item + 1) * (mainSize(item_size) + SPACING) + MARGIN;
}
int GalleryList::mainSize(wxSize s) const {
return direction == wxHORIZONTAL ? s.x : s.y;
}
void GalleryList::scrollTo(int top, bool update_scrollbar) {
wxSize cs = GetClientSize();
int total_height = itemEnd(itemCount() - 1);
top = min(total_height - mainSize(cs), top);
top = max(0, top);
// scroll
if (top == visible_start) return;
//%int old_top = visible_start;
visible_start = top;
if (update_scrollbar) {
// scroll bar
updateScrollbar();
// scroll actual window content
Refresh(false);
}
}
void GalleryList::updateScrollbar() {
scrollTo(visible_start, false);
// how many lines fit on the screen?
int screen_height = mainSize(GetClientSize());
int total_height = itemEnd(itemCount() - 1);
// set the scrollbar parameters to reflect this
SetScrollbar(direction, visible_start, screen_height, total_height);
}
void GalleryList::RefreshItem(size_t item) {
if (item >= itemCount()) return;
RefreshRect(wxRect(itemPos(item),item_size).Inflate(BORDER,BORDER), false);
}
void GalleryList::onScroll(wxScrollWinEvent& ev) {
wxEventType type = ev.GetEventType();
if (type == wxEVT_SCROLLWIN_TOP) {
scrollTo(0);
} else if (type == wxEVT_SCROLLWIN_BOTTOM) {
scrollTo(INT_MAX);
} else if (type == wxEVT_SCROLLWIN_LINEUP) {
scrollTo(visible_start - (mainSize(item_size) + SPACING));
} else if (type == wxEVT_SCROLLWIN_LINEDOWN) {
scrollTo(visible_start + (mainSize(item_size) + SPACING));
} else if (type == wxEVT_SCROLLWIN_PAGEUP) {
scrollTo(visible_start - visibleEnd() + mainSize(item_size));
} else if (type == wxEVT_SCROLLWIN_PAGEDOWN) {
scrollTo(visibleEnd() - mainSize(item_size));
} else {
scrollTo(ev.GetPosition());
}
}
void GalleryList::onSize(wxSizeEvent& ev) {
update();
ev.Skip();
}
void GalleryList::onMouseWheel(wxMouseEvent& ev) {
scrollTo(visible_start - (mainSize(item_size) + SPACING) * ev.GetWheelRotation() / ev.GetWheelDelta());
}
// ----------------------------------------------------------------------------- : Events
void GalleryList::onLeftDown(wxMouseEvent& ev) {
size_t item = findItem(ev);
if (item != selection && item < itemCount()) {
selection = item;
update();
sendEvent(EVENT_GALLERY_SELECT);
select(item);
}
ev.Skip(); // focus
}
......@@ -96,25 +159,17 @@ void GalleryList::onLeftDClick(wxMouseEvent& ev) {
void GalleryList::onChar(wxKeyEvent& ev) {
switch (ev.GetKeyCode()) {
case WXK_LEFT: if (direction == wxHORIZONTAL && selection > 0) {
selection -= 1;
update();
sendEvent(EVENT_GALLERY_SELECT);
case WXK_LEFT: if (direction == wxHORIZONTAL) {
select(selection - 1);
} break;
case WXK_RIGHT: if (direction == wxHORIZONTAL && selection + 1 < itemCount()) {
selection += 1;
update();
sendEvent(EVENT_GALLERY_SELECT);
case WXK_RIGHT: if (direction == wxHORIZONTAL) {
select(selection + 1);
} break;
case WXK_UP: if (direction == wxVERTICAL && selection > 0) {
selection -= 1;
update();
sendEvent(EVENT_GALLERY_SELECT);
case WXK_UP: if (direction == wxVERTICAL) {
select(selection - 1);
} break;
case WXK_DOWN: if (direction == wxVERTICAL && selection + 1 < itemCount()) {
selection += 1;
update();
sendEvent(EVENT_GALLERY_SELECT);
case WXK_DOWN: if (direction == wxVERTICAL) {
select(selection + 1);
} break;
case WXK_TAB: {
// send a navigation event to our parent, to select another control
......@@ -135,33 +190,19 @@ wxSize GalleryList::DoGetBestSize() const {
void GalleryList::onPaint(wxPaintEvent&) {
wxBufferedPaintDC dc(this);
DoPrepareDC(dc);
OnDraw(dc);
}
void GalleryList::OnDraw(DC& dc) {
int x, y;
int cw, ch;
int dx, dy;
wxSize cs = GetClientSize();
size_t start, end; // items to draw
// number of visble items
GetViewStart(&x, &y);
GetClientSize(&cw, &ch);
if (direction == wxHORIZONTAL) {
dx = item_size.x + MARGIN + 2*BORDER;
dy = 0;
start = (size_t) max(0, x * scroll_increment - MARGIN) / dx;
end = (size_t) max(0, x * scroll_increment - MARGIN + cw + dx) / dx;
} else {
dx = 0;
dy = item_size.y + MARGIN + 2*BORDER;
start = (size_t) max(0, y * scroll_increment - MARGIN) / dy;
end = (size_t) max(0, y * scroll_increment - MARGIN + ch + dy) / dy;
}
start = (size_t) max(0, visible_start / (mainSize(item_size) + SPACING));
end = (size_t) max(0, visibleEnd() / (mainSize(item_size) + SPACING) + 1);
end = min(end, itemCount());
// clear background
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
dc.DrawRectangle(0, 0, dx * x + cw, dy * y + ch);
dc.DrawRectangle(0, 0, cs.x, cs.y);
// draw all visible items
Color unselected = lerp(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW),
wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT), 0.1);
......@@ -188,10 +229,6 @@ void GalleryList::onFocus(wxFocusEvent&) {
if (!always_focused) Refresh(false);
}
void GalleryList::onSize(wxSizeEvent&) {
update();
}
void GalleryList::sendEvent(WXTYPE type) {
wxCommandEvent ev(type, GetId());
ProcessEvent(ev);
......@@ -199,12 +236,14 @@ void GalleryList::sendEvent(WXTYPE type) {
// ----------------------------------------------------------------------------- : Event table
BEGIN_EVENT_TABLE(GalleryList, wxScrolledWindow)
BEGIN_EVENT_TABLE(GalleryList, wxPanel)
EVT_LEFT_DOWN (GalleryList::onLeftDown)
EVT_LEFT_DCLICK (GalleryList::onLeftDClick)
EVT_MOUSEWHEEL (GalleryList::onMouseWheel)
EVT_CHAR (GalleryList::onChar)
EVT_SET_FOCUS (GalleryList::onFocus)
EVT_KILL_FOCUS (GalleryList::onFocus)
EVT_PAINT (GalleryList::onPaint)
EVT_SIZE (GalleryList::onSize)
EVT_SCROLLWIN (GalleryList::onScroll)
END_EVENT_TABLE ()
......@@ -27,10 +27,12 @@ DECLARE_EVENT_TYPE(EVENT_GALLERY_ACTIVATE, <not used>)
/// A list of items with custom drawing
/** A derived class should implement the abstract members to determine how the items look.
*/
class GalleryList : public wxScrolledWindow {
class GalleryList : public wxPanel {
public:
GalleryList(Window* parent, int id, int direction = wxHORIZONTAL, bool always_focused = true);
/// Select the given item
void select(size_t item, bool event = true);
/// Is there an item selected?
inline bool hasSelection() const { return selection < itemCount(); }
......@@ -39,7 +41,6 @@ class GalleryList : public wxScrolledWindow {
size_t selection; ///< The selected item, or NO_SELECTION if there is no selection
wxSize item_size; ///< The size of a single item
int direction; ///< Direction of the list, can be wxHORIZONTAL or wxVERTICAL
int scroll_increment; ///< How large are the scroll steps?
bool always_focused; ///< Always draw as if focused
/// Redraw the list after changing the selection or the number of items
......@@ -58,16 +59,36 @@ class GalleryList : public wxScrolledWindow {
void onLeftDown (wxMouseEvent& ev);
void onLeftDClick(wxMouseEvent& ev);
void onMouseWheel(wxMouseEvent& ev);
void onChar(wxKeyEvent& ev);
void onFocus(wxFocusEvent&);
void onPaint(wxPaintEvent&);
void onSize(wxSizeEvent&);
void onScroll(wxScrollWinEvent&);
void OnDraw(DC& dc);
/// Find the item corresponding to the given location
size_t findItem(const wxMouseEvent&) const;
/// Find the coordinates of an item
wxPoint itemPos(size_t item) const;
/// Scroll to the given position (note: 'top' can also mean 'left')
void GalleryList::scrollTo(int top, bool update_scrollbar = true);
/// Update the scrollbar(s)
void GalleryList::updateScrollbar();
/// Redraw just a single item
void GalleryList::RefreshItem(size_t item);
/// First visible pixel position
int visible_start;
/// First no-longer-visible pixel position
inline int GalleryList::visibleEnd() const;
/// Pixel position of an item
inline int GalleryList::itemStart(size_t item) const;
inline int GalleryList::itemEnd(size_t item) const;
/// Main component of a size (i.e. in the direction of this list)
inline int GalleryList::mainSize(wxSize s) const;
protected:
/// Send an event
void sendEvent(WXTYPE type);
......
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