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magicseteditor
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magicseteditor
Commits
a0dbc09b
Commit
a0dbc09b
authored
Dec 22, 2006
by
twanvl
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Plain Diff
set.validate() used for adding initial card to a set
parent
892bf255
Changes
5
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5 changed files
with
9 additions
and
4 deletions
+9
-4
src/data/format/mse1.cpp
src/data/format/mse1.cpp
+1
-0
src/data/format/mtg_editor.cpp
src/data/format/mtg_editor.cpp
+1
-0
src/data/set.cpp
src/data/set.cpp
+2
-0
src/data/set.hpp
src/data/set.hpp
+4
-3
src/gui/new_window.cpp
src/gui/new_window.cpp
+1
-1
No files found.
src/data/format/mse1.cpp
View file @
a0dbc09b
...
@@ -90,6 +90,7 @@ SetP MSE1FileFormat::importSet(const String& filename) {
...
@@ -90,6 +90,7 @@ SetP MSE1FileFormat::importSet(const String& filename) {
}
}
// done
// done
set
->
validate
();
return
set
;
return
set
;
}
}
...
...
src/data/format/mtg_editor.cpp
View file @
a0dbc09b
...
@@ -202,6 +202,7 @@ SetP MtgEditorFileFormat::importSet(const String& filename) {
...
@@ -202,6 +202,7 @@ SetP MtgEditorFileFormat::importSet(const String& filename) {
set
->
stylesheet
=
StyleSheet
::
byGameAndName
(
*
set
->
game
,
_
(
"new"
));
set
->
stylesheet
=
StyleSheet
::
byGameAndName
(
*
set
->
game
,
_
(
"new"
));
}
}
set
->
validate
();
return
set
;
return
set
;
}
}
...
...
src/data/set.cpp
View file @
a0dbc09b
...
@@ -99,6 +99,8 @@ void Set::validate(Version file_app_version) {
...
@@ -99,6 +99,8 @@ void Set::validate(Version file_app_version) {
FOR_EACH(v, s.second->data) fix_value_207(v);
FOR_EACH(v, s.second->data) fix_value_207(v);
}
}
*/
}
*/
}
// we want at least one card
if
(
cards
.
empty
())
cards
.
push_back
(
new_shared1
<
Card
>
(
*
game
));
// update scripts
// update scripts
script_manager
->
updateAll
();
script_manager
->
updateAll
();
}
}
...
...
src/data/set.hpp
View file @
a0dbc09b
...
@@ -96,12 +96,13 @@ class Set : public Packaged {
...
@@ -96,12 +96,13 @@ class Set : public Packaged {
/// Clear the order_cache used by positionOfCard
/// Clear the order_cache used by positionOfCard
void
clearOrderCache
();
void
clearOrderCache
();
protected:
virtual
String
typeName
()
const
;
virtual
String
typeName
()
const
;
virtual
void
validate
(
Version
);
/// Validate that the set is correctly loaded
virtual
void
validate
(
Version
=
app_version
);
DECLARE_REFLECTION
();
private:
private:
DECLARE_REFLECTION
();
/// Object for managing and executing scripts
/// Object for managing and executing scripts
scoped_ptr
<
SetScriptManager
>
script_manager
;
scoped_ptr
<
SetScriptManager
>
script_manager
;
/// Object for executing scripts from the thumbnail thread
/// Object for executing scripts from the thumbnail thread
...
...
src/gui/new_window.cpp
View file @
a0dbc09b
...
@@ -77,7 +77,7 @@ void NewSetWindow::OnOK(wxCommandEvent&) {
...
@@ -77,7 +77,7 @@ void NewSetWindow::OnOK(wxCommandEvent&) {
void
NewSetWindow
::
done
()
{
void
NewSetWindow
::
done
()
{
StyleSheetP
stylesheet
=
stylesheet_list
->
getSelection
<
StyleSheet
>
();
StyleSheetP
stylesheet
=
stylesheet_list
->
getSelection
<
StyleSheet
>
();
set
=
new_shared1
<
Set
>
(
stylesheet
);
set
=
new_shared1
<
Set
>
(
stylesheet
);
set
->
cards
.
push_back
(
new_shared1
<
Card
>
(
*
set
->
game
)
);
set
->
validate
(
);
EndModal
(
wxID_OK
);
EndModal
(
wxID_OK
);
}
}
...
...
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