Commit 7b4024a9 authored by twanvl's avatar twanvl

Optimize default arguments (@ operator) into script rules.

The plan is to deprecate rule form completely, so instead of replace_rule(match:..) write replace_text@(match: ...)
parent 60b41aba
......@@ -374,7 +374,7 @@ Image BuiltInImage::generate(const Options& opt) const {
// TODO : use opt.width and opt.height?
Image img = load_resource_image(name);
if (!img.Ok()) {
throw ScriptError(_("There is no build in image '") + name + _("'"));
throw ScriptError(_("There is no built in image '") + name + _("'"));
}
return img;
}
......
......@@ -12,8 +12,6 @@
#include <util/error.hpp>
#include <iostream>
DECLARE_TYPEOF_COLLECTION(pair<Variable COMMA ScriptValueP>);
// ----------------------------------------------------------------------------- : Context
Context::Context()
......@@ -290,41 +288,6 @@ class ScriptCompose : public ScriptValue {
ScriptValueP a,b;
};
// ----------------------------------------------------------------------------- : Closures
/// A closure around a function
class ScriptClosure : public ScriptValue {
public:
ScriptClosure(ScriptValueP fun) : fun(fun) {}
/// Add a binding
void bind(Variable v, const ScriptValueP& value) {
bindings.push_back(make_pair(v,value));
}
/// Apply the bindings
void applyBindings(Context& ctx) const {
FOR_EACH_CONST(b, bindings) {
if (ctx.getVariableScope(b.first) != 0) {
ctx.setVariable(b.first, b.second);
}
}
}
virtual ScriptType type() const { return SCRIPT_FUNCTION; }
virtual String typeName() const { return _("function closure"); }
virtual ScriptValueP eval(Context& ctx) const {
applyBindings(ctx);
return fun->eval(ctx);
}
virtual ScriptValueP dependencies(Context& ctx, const Dependency& dep) const {
applyBindings(ctx);
return fun->dependencies(ctx, dep);
}
private:
ScriptValueP fun;
vector<pair<Variable,ScriptValueP> > bindings;
};
// ----------------------------------------------------------------------------- : Simple instructions : binary
// operator on ints
......@@ -459,11 +422,14 @@ void Context::makeObject(size_t n) {
void Context::makeClosure(size_t n, const Instruction*& instr) {
intrusive_ptr<ScriptClosure> closure(new ScriptClosure(stack[stack.size() - n - 1]));
for (size_t j = 0 ; j < n ; ++j) {
closure->bind((Variable)instr[n - j - 1].data, stack.back());
closure->addBinding((Variable)instr[n - j - 1].data, stack.back());
stack.pop_back();
}
// skip arguments
instr += n;
// set value
stack.back() = closure;
// set value, try to simplify
stack.back() = closure->simplify();
if (!stack.back()) {
stack.back() = closure;
}
}
......@@ -611,9 +611,18 @@ ScriptValueP match_rule(Context& ctx) {
SCRIPT_FUNCTION(match_rule) {
return match_rule(ctx);
}
SCRIPT_FUNCTION(match) {
SCRIPT_FUNCTION_WITH_SIMPLIFY(match) {
return match_rule(ctx)->eval(ctx);
}
SCRIPT_FUNCTION_SIMPLIFY_CLOSURE(match) {
ScriptValueP match = closure.getBinding(SCRIPT_VAR_match);
if (match) {
intrusive_ptr<ScriptMatchRule> ret(new ScriptMatchRule);
from_script(match, ret->regex);
return ret;
}
return ScriptValueP();
}
// ----------------------------------------------------------------------------- : Rules : sort text
......
......@@ -26,7 +26,7 @@ void init_script_editor_functions(Context& ctx);
void init_script_export_functions(Context& ctx);
void init_script_english_functions(Context& ctx);
/// Initialize all build in functions for a context
/// Initialize all built in functions for a context
inline void init_script_functions(Context& ctx) {
init_script_basic_functions(ctx);
init_script_image_functions(ctx);
......
......@@ -42,20 +42,27 @@
SCRIPT_FUNCTION_AUX(name, virtual ScriptValueP dependencies(Context&, const Dependency&) const;)
#define SCRIPT_FUNCTION_DEPENDENCIES(name) \
ScriptValueP ScriptBuildin_##name::dependencies(Context& ctx, const Dependency& dep) const
ScriptValueP ScriptBuiltIn_##name::dependencies(Context& ctx, const Dependency& dep) const
/// Macro to declare a new script function with custom closure simplification
#define SCRIPT_FUNCTION_WITH_SIMPLIFY(name) \
SCRIPT_FUNCTION_AUX(name, virtual ScriptValueP simplifyClosure(ScriptClosure&) const;)
#define SCRIPT_FUNCTION_SIMPLIFY_CLOSURE(name) \
ScriptValueP ScriptBuiltIn_##name::simplifyClosure(ScriptClosure& closure) const
// helper for SCRIPT_FUNCTION and SCRIPT_FUNCTION_DEP
#define SCRIPT_FUNCTION_AUX(name,dep) \
class ScriptBuildin_##name : public ScriptValue { \
class ScriptBuiltIn_##name : public ScriptValue { \
dep \
virtual ScriptType type() const \
{ return SCRIPT_FUNCTION; } \
virtual String typeName() const \
{ return _("build in function '") _(#name) _("'"); } \
{ return _("built-in function '") _(#name) _("'"); } \
virtual ScriptValueP eval(Context&) const; \
}; \
ScriptValueP script_##name(new ScriptBuildin_##name); \
ScriptValueP ScriptBuildin_##name::eval(Context& ctx) const
ScriptValueP script_##name(new ScriptBuiltIn_##name); \
ScriptValueP ScriptBuiltIn_##name::eval(Context& ctx) const
/// Return a value from a SCRIPT_FUNCTION
#define SCRIPT_RETURN(value) return to_script(value)
......
......@@ -10,6 +10,7 @@
// ----------------------------------------------------------------------------- : Includes
#include <script/value.hpp>
#include <script/script.hpp>
#include <util/reflect.hpp>
#include <util/error.hpp>
#include <util/io/get_member.hpp>
......@@ -290,6 +291,36 @@ class ScriptObject : public ScriptValue {
}
};
// ----------------------------------------------------------------------------- : Default arguments / closure
/// A wrapper around a function that gives default arguments
class ScriptClosure : public ScriptValue {
public:
ScriptClosure(ScriptValueP fun) : fun(fun) {}
virtual ScriptType type() const;
virtual String typeName() const;
virtual ScriptValueP eval(Context& ctx) const;
virtual ScriptValueP dependencies(Context& ctx, const Dependency& dep) const;
/// Add a binding
void addBinding(Variable v, const ScriptValueP& value);
/// Is there a binding for the given variable? If so, retrieve it
ScriptValueP getBinding(Variable v) const;
/// Try to simplify this closure, returns a value if successful
ScriptValueP simplify();
/// The wrapped function
ScriptValueP fun;
/// The default argument bindings
vector<pair<Variable,ScriptValueP> > bindings;
private:
/// Apply the bindings in a context
void applyBindings(Context& ctx) const;
};
// ----------------------------------------------------------------------------- : Creating
/// Convert a value to a script value
......@@ -329,5 +360,7 @@ template <> inline bool from_script<bool> (const ScriptValueP& va
template <> inline Color from_script<Color> (const ScriptValueP& value) { return (AColor)*value; }
template <> inline AColor from_script<AColor> (const ScriptValueP& value) { return *value; }
void from_script(const ScriptValueP& value, wxRegEx& out);
// ----------------------------------------------------------------------------- : EOF
#endif
......@@ -9,9 +9,12 @@
#include <util/prec.hpp>
#include <script/value.hpp>
#include <script/to_value.hpp>
#include <script/context.hpp>
#include <util/error.hpp>
#include <boost/pool/singleton_pool.hpp>
DECLARE_TYPEOF_COLLECTION(pair<Variable COMMA ScriptValueP>);
// ----------------------------------------------------------------------------- : ScriptValue
// Base cases
......@@ -29,6 +32,8 @@ CompareWhat ScriptValue::compareAs(String& compare_str, void const*& compare_pt
return COMPARE_AS_STRING;
}
ScriptValueP ScriptValue::simplifyClosure(ScriptClosure&) const { return ScriptValueP(); }
ScriptValueP ScriptValue::dependencyMember(const String& name, const Dependency&) const { return dependency_dummy; }
ScriptValueP ScriptValue::dependencies(Context&, const Dependency&) const { return dependency_dummy; }
......@@ -357,3 +362,50 @@ ScriptValueP ScriptConcatCollection::getMember(const String& name) const {
ScriptValueP ScriptConcatCollection::makeIterator(const ScriptValueP& thisP) const {
return new_intrusive2<ScriptConcatCollectionIterator>(a->makeIterator(a), b->makeIterator(b));
}
// ----------------------------------------------------------------------------- : Default arguments / closure
ScriptType ScriptClosure::type() const {
return SCRIPT_FUNCTION;
}
String ScriptClosure::typeName() const {
return fun->typeName() + _(" closure");
}
void ScriptClosure::addBinding(Variable v, const ScriptValueP& value) {
bindings.push_back(make_pair(v,value));
}
ScriptValueP ScriptClosure::getBinding(Variable v) const {
FOR_EACH_CONST(b, bindings) {
if (b.first == v) return b.second;
}
return ScriptValueP();
}
ScriptValueP ScriptClosure::simplify() {
return fun->simplifyClosure(*this);
}
ScriptValueP ScriptClosure::eval(Context& ctx) const {
applyBindings(ctx);
return fun->eval(ctx);
}
ScriptValueP ScriptClosure::dependencies(Context& ctx, const Dependency& dep) const {
applyBindings(ctx);
return fun->dependencies(ctx, dep);
}
void ScriptClosure::applyBindings(Context& ctx) const {
FOR_EACH_CONST(b, bindings) {
if (ctx.getVariableScope(b.first) != 0) {
ctx.setVariable(b.first, b.second);
}
}
}
// ----------------------------------------------------------------------------- : Destructing
void from_script(const ScriptValueP& value, wxRegEx& regex) {
if (!regex.Compile(*value, wxRE_ADVANCED)) {
throw ScriptError(_ERROR_2_("can't convert", value->typeName(), _TYPE_("regex")));
}
}
......@@ -13,6 +13,7 @@
#include <gfx/color.hpp>
class Context;
class Dependency;
class ScriptClosure;
// ----------------------------------------------------------------------------- : ScriptValue
......@@ -80,6 +81,11 @@ class ScriptValue : public IntrusivePtrBaseWithDelete {
/// Mark the scripts that this function depends on
/** Return value is an abstract version of the return value of eval */
virtual ScriptValueP dependencies(Context&, const Dependency&) const;
/// Simplify/optimize a default argument closure of this function.
/** Should return a simplification of the closure or null to keep the closure.
* Alternatively, the closure may be modified in place.
*/
virtual ScriptValueP simplifyClosure(ScriptClosure&) const;
/// Return an iterator for the current collection, an iterator is a value that has next()
/** thisP can be used to prevent destruction of the collection */
......
......@@ -28,6 +28,7 @@
#include <wx/wx.h>
#include <wx/image.h>
#include <wx/datetime.h>
#include <wx/regex.h>
// Std headers
#include <vector>
......
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