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magicseteditor
Commits
4f13ac9f
Commit
4f13ac9f
authored
Aug 09, 2008
by
pichoro
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Provided for rulestip card sorting in Magic game file.
parent
cf9b8b19
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data/magic.mse-game/script
data/magic.mse-game/script
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data/magic.mse-game/script
View file @
4f13ac9f
...
@@ -165,8 +165,6 @@ include file: /magic-blends.mse-include/new-blends
...
@@ -165,8 +165,6 @@ include file: /magic-blends.mse-include/new-blends
# The code consists of 4 parts:
# The code consists of 4 parts:
# normal/token, color, shifted, split
# normal/token, color, shifted, split
sort_index := {
sort_index := {
(if contains(card.shape, match:"token") then "T" else " ") + # Tokens come last
color_of_card() +
(if contains(card.shape, match:"shifted") then "S" else " ") + # planeshifted cards come after normal ones
(if contains(card.shape, match:"shifted") then "S" else " ") + # planeshifted cards come after normal ones
(if contains(card.shape, match:"split") then "S" else " ") + # split cards come after normal ones
(if contains(card.shape, match:"split") then "S" else " ") + # split cards come after normal ones
":"
":"
...
@@ -235,6 +233,7 @@ color_of_card := {
...
@@ -235,6 +233,7 @@ color_of_card := {
rarity_sort := {
rarity_sort := {
if card.shape == "token" then "T"
if card.shape == "token" then "T"
else if card.shape == "rulestip" then "U"
else if set.sort_special_rarity == "with the rest" or card.rarity != "special" then " "
else if set.sort_special_rarity == "with the rest" or card.rarity != "special" then " "
else "S"
else "S"
}
}
...
@@ -242,6 +241,8 @@ set_filter := {
...
@@ -242,6 +241,8 @@ set_filter := {
# TODO: what about rulestips?
# TODO: what about rulestips?
if card.shape == "token" then
if card.shape == "token" then
{ card.shape == "token" }
{ card.shape == "token" }
else if card.shape == "rulestip" then
{ card.shape == "rulestip" }
else if set.sort_special_rarity != "separate numbering" then
else if set.sort_special_rarity != "separate numbering" then
{ card.shape != "token" and card.shape != "rulestip" }
{ card.shape != "token" and card.shape != "rulestip" }
else if card.rarity == "special" then
else if card.rarity == "special" then
...
...
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