Commit 4c998552 authored by twanvl's avatar twanvl

Added CustomPackDialog for user constructed PackTypes.

There is no UI for using these custom types yet.
parent 8d0d8dc1
......@@ -190,6 +190,10 @@ IMPLEMENT_REFLECTION(PackType) {
if (filter) select = SELECT_NO_REPLACE;
else if (!items.empty()) select = SELECT_ALL;
}
if (indeterminate(summary)) {
if (filter) summary = true;
else if (!items.empty()) summary = false;
}
if (indeterminate(selectable)) {
if (filter) selectable = false;
else if (!items.empty()) selectable = true;
......@@ -211,12 +215,19 @@ IMPLEMENT_REFLECTION(PackItem) {
PackType::PackType()
: enabled(true)
, selectable(indeterminate)
, summary(true)
, summary(indeterminate)
, select(SELECT_AUTO)
{}
PackItem::PackItem()
: amount(1)
, probability(1)
{}
PackItem::PackItem(const String& name, int amount)
: name(name)
, amount(amount)
, probability(1)
{}
......@@ -380,7 +391,7 @@ void PackInstance::generate(vector<CardP>* out) {
} else if (pack_type.select == SELECT_NO_REPLACE) {
card_copies += requested_copies;
// NOTE: there is no way to pick items without replacement
if (out) {
if (out && !cards.empty()) {
// to prevent us from being too predictable for small sets, periodically reshuffle
RandomRange<boost::mt19937> gen_range(parent.gen);
int max_per_batch = ((int)cards.size() + 1) / 2;
......@@ -394,7 +405,7 @@ void PackInstance::generate(vector<CardP>* out) {
} else if (pack_type.select == SELECT_CYCLIC) {
size_t total = cards.size() + pack_type.items.size();
if (total <= 0) total = 1; // prevent div by 0
if (total == 0) return; // prevent div by 0
size_t div = requested_copies / total;
size_t rem = requested_copies % total;
for (size_t i = 0 ; i < total ; ++i) {
......
......@@ -137,7 +137,7 @@ class PackType : public IntrusivePtrBase<PackType> {
String name; ///< Name of this pack
Scriptable<bool> enabled; ///< Is this pack enabled?
tribool selectable; ///< Is this pack listed in the UI?
bool summary; ///< Should the total be listed for this type?
tribool summary; ///< Should the total be listed for this type?
PackSelectType select; ///< What cards/items to select
OptionalScript filter; ///< Filter to select this type of cards
vector<PackItemP> items; ///< Subpacks in this pack
......@@ -153,6 +153,7 @@ class PackType : public IntrusivePtrBase<PackType> {
class PackItem : public IntrusivePtrBase<PackItem> {
public:
PackItem();
PackItem(const String& name, int amount);
String name; ///< Name of the pack to select cards from
Scriptable<int> amount; ///< Number of cards of this type
......
This diff is collapsed.
......@@ -20,6 +20,19 @@ class PackTotalsPanel;
struct CardSelectEvent;
DECLARE_POINTER_TYPE(PackType);
// ----------------------------------------------------------------------------- : Utility
// for lists of spin controls
struct PackAmountPicker {
PackTypeP pack;
wxStaticText* label;
wxSpinCtrl* value;
PackAmountPicker() {}
PackAmountPicker(wxWindow* parent, wxFlexGridSizer* sizer, const PackTypeP& pack);
void destroy(wxFlexGridSizer* sizer);
};
// ----------------------------------------------------------------------------- : RandomPackPanel
/// A SetWindowPanel for creating random booster packs
......@@ -59,16 +72,11 @@ class RandomPackPanel : public SetWindowPanel {
wxButton* generate_button;
wxRadioButton* seed_random, *seed_fixed;
PackTotalsPanel* totals;
struct PackItem {
PackTypeP pack;
wxStaticText* label;
wxSpinCtrl* value;
};
vector<PackItem> packs;
vector<PackAmountPicker> pickers;
#if USE_NEW_PACK_SYSTEM
PackGenerator generator;
int last_seed;
#endif
/// Actual intialization of the controls
......
......@@ -201,6 +201,7 @@ enum ChildMenuID {
, ID_SEED_RANDOM
, ID_SEED_FIXED
, ID_GENERATE_PACK
, ID_CUSTOM_PACK
// SymbolFont (Format menu)
, ID_INSERT_SYMBOL_MENU_MIN = 9001
......
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