Commit 44ec3bf3 authored by twanvl's avatar twanvl

Sorting of card list distributed to all card lists that share the same game.

parent a5013d72
......@@ -224,6 +224,15 @@ void CardListBase::rebuild() {
refreshList();
}
void CardListBase::sortBy(long column, bool ascending) {
// sort all card lists for this game
FOR_EACH(card_list, card_lists) {
if (card_list->set && card_list->set->game == set->game) {
card_list->ItemList::sortBy(column, ascending);
}
}
}
// ----------------------------------------------------------------------------- : CardListBase : Columns
void CardListBase::storeColumns() {
......
......@@ -84,6 +84,8 @@ class CardListBase : public ItemList, public SetView {
virtual void onRebuild() {}
/// Can the card list be modified?
virtual bool allowModify() const { return false; }
/// Sort all card lists
virtual void sortBy(long column, bool ascending);
/// Send an 'item selected' event for the currently selected item (selected_item)
virtual void sendEvent();
......
......@@ -66,7 +66,7 @@ class ItemList : public wxListView {
/// Return the card at the given position in the sorted list
inline const VoidP& getItem(long pos) const { return sorted_list[pos]; }
/// Sort by the given column
void sortBy(long column, bool ascending);
virtual void sortBy(long column, bool ascending);
/// Refresh the card list (resort, refresh and reselect current item)
void refreshList();
/// Set the image of a column header (fixes wx bug)
......
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