reminder: You may have ~THIS~ come into play in the hidden area.
keyword:
keyword: Concealed.
match: Concealed.
reminder: This character comes into play in the hidden area.
keyword:
keyword: Loyalty—Reveal.
match: Loyalty—Reveal.
reminder: If you don’t control a character that shares an affiliation with ~THIS~, then as an additional cost to recruit ~THIS~, reveal a character card from your hand or resource row that shares an affiliation with ~THIS~.
keyword:
keyword: Loyalty.
match: Loyalty.
reminder: As an additional cost to recruit ~THIS~, you must control a character that shares a team affiliation with ~THIS~.
keyword:
keyword: Evasion.
match: Evasion.
reminder: Stun ~THIS~ -> Recover ~THIS~ at the start of the recovery phase this turn.
keyword:
keyword: Invulnerability.
match: Invulnerability.
reminder: Whenever ~THIS~ becomes stunned, you do not take stun damage. Breakthrough is applied normally.
keyword:
keyword: Cosmic:
match: Cosmic:
reminder:
keyword:
keyword: Boost
separator: whitespace [ ]
parameter: text
match: Boost <atom-param>action</atom-param>
reminder:
keyword:
keyword: Willpower
separator: whitespace [ ]
parameter: number
match: Willpower <atom-param>number</atom-param>
reminder:
keyword:
keyword: Leader:
match: Leader:
reminder:
keyword:
keyword: Ally:
match: Ally:
reminder:
keyword:
keyword: Unique.
match: Unique.
reminder:
keyword:
keyword: Ongoing:
match: Ongoing:
reminder:
keyword:
keyword: Reservist.
match: Reservist.
reminder: You may recruit this card from your resource row. If you do, you may put a card from your hand face down into your resource row.
keyword:
keyword: Transferable.
match: Transferable.
reminder: During your recruit step you may unequip ~THIS~ and equip it to another character you control.
keyword:
keyword: Vengeance:
match: Vengeance:
reminder: This ability is activated whenever ~THIS~ is stunned.
keyword:
keyword: Backup:
match: Backup:
reminder: This ability can only be used during the build step.