Commit 26aa325e authored by pichoro's avatar pichoro

Adjusted field placements for Yu-gi-oh.

10th Edition keyword update for Magic and Vanguard.
Disabled (but intentionally didn't delete) padding top and padding bottom from magic-new-split, magic-new, and magic-planeshifted.
parent 48629c97
......@@ -284,9 +284,9 @@ card style:
else "middle left"
z index: 2
padding left: 2
padding top: 2
# padding top: 2
padding right: 2
padding bottom: 2
# padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
......@@ -320,9 +320,9 @@ card style:
else "middle left"
z index: 2
padding left: 2
padding top: 2
# padding top: 2
padding right: 2
padding bottom: 2
# padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
......
......@@ -255,9 +255,9 @@ card style:
else "middle left"
z index: 2
padding left: 6
padding top: 2
# padding top: 2
padding right: 4
padding bottom: 2
# padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
......
......@@ -218,9 +218,9 @@ card style:
else "middle left"
z index: 2
padding left: 6
padding top: 2
# padding top: 2
padding right: 4
padding bottom: 2
# padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
......
......@@ -1359,10 +1359,10 @@ keyword mode:
description: Core set keywords (Flying, Haste, etc.)
keyword mode:
name: expert
description: Expert level keywords (Cycling, Vanishing, etc.)
description: Expert set keywords (Cycling, Vanishing, etc.)
keyword mode:
name: pseudo
description: Pseudo keyword / ability word (Hellbent, Threshold, etc.)
description: Pseudo keyword / Ability words (Hellbent, Threshold, etc.)
keyword mode:
name: action
description: Keyword actions, reminder text at end of line (Scry, Regenerate, etc.)
......@@ -1542,7 +1542,7 @@ keyword:
keyword: Haste
match: Haste
mode: core
reminder: This creature can attack and tap the turn it comes under your control.
reminder: This creature can attack and <sym>T</sym> as soon as it comes under your control.
keyword:
keyword: Horsemanship
match: Horsemanship
......@@ -1595,7 +1595,7 @@ keyword:
keyword:
keyword: Double strike
match: Double strike
mode: expert
mode: core
reminder: This creature deals both first-strike and regular combat damage.
keyword:
keyword: Provoke
......
......@@ -480,7 +480,7 @@ keyword parameter type:
name: prefix
description: Prefix for things like "<something>walk"
optional: false
match: [A-Z][a-z, ]*
match: [A-Z][A-Z,a-z ]*
example: Forest
############################# All Magic keywords
......@@ -575,7 +575,7 @@ keyword:
keyword: Haste
match: haste
mode: core
reminder: It can attack and tap the turn it comes under your control.
reminder: It can attack and <sym>T</sym> as soon as it comes under your control.
keyword:
keyword: Horsemanship
match: horsemanship
......@@ -628,7 +628,7 @@ keyword:
keyword:
keyword: Double strike
match: double strike
mode: expert
mode: core
reminder: It deals both first-strike and regular combat damage.
keyword:
keyword: Provoke
......@@ -751,10 +751,6 @@ keyword:
keyword: Sweep
match: Sweep
mode: pseudo
keyword:
keyword: Radiance
match: Radiance
mode: pseudo
keyword:
keyword: Convoke
match: convoke
......@@ -770,6 +766,10 @@ keyword:
match: dredge <atom-param>number</atom-param>
mode: expert
reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return the card from your graveyard to your hand. Otherwise, draw a card.
keyword:
keyword: Radiance
match: Radiance
mode: pseudo
keyword:
keyword: Haunt
match: haunt
......
......@@ -7,7 +7,6 @@ card width: 361
card height: 523
card dpi: 152.6265
############################################################## Extra scripts
......@@ -46,29 +45,29 @@ card style:
padding bottom: 0
z index: 2
font:
name: MatrixBoldSmallCaps
name: MatrixRegularSmallCaps
size: 24
color:
script: if is_nmonster() then rgb(255,255,255)
else rgb(0,0,0)
attribute:
left: 290
top : 32
width: 35
height: 35
top : 31
width: 37
height: 37
z index: 2
render style: image
popup style: in place
choice images:
earth: earth.png
water: water.png
fire: fire.png
wind: wind.png
fire: fire.png
wind: wind.png
light: light.png
dark: dark.png
dark: dark.png
divine: divine.png
spell: spell.png
trap: trap.png
trap: trap.png
level:
left: 43
top : 78
......@@ -78,14 +77,14 @@ card style:
alignment: middle right
font:
name: MatrixBoldSmallCaps
italic name: Matrix
scale down to: 12
size: 12
italic name: Matrix-Bold
scale down to: 17
size: 17
color: rgb(0,0,0)
symbol font:
name: yugioh-standard-levels
alignment: middle center
size: 8
size: 7
############################# Image
image:
......@@ -99,7 +98,7 @@ card style:
monster type:
left: 37
top : 403
top : 401
width: 193
height: 14
alignment: top left
......@@ -140,7 +139,7 @@ card style:
left: 34
top :
script: if is_nmonster() then 400 else 413
width: 290
width: 287
height:
script: if is_nmonster() then 90 else 63
font:
......@@ -159,7 +158,7 @@ card style:
############################# Attack/Defense
attack:
left: 197
left: 194
top: 477
width: 48
height: 18
......@@ -172,7 +171,8 @@ card style:
visible: script: if is_nmonster() then false else true
defense:
left: 266
z index: 4
left: 263
top: 477
width: 48
height: 18
......@@ -210,3 +210,4 @@ card style:
name: Times New Roman
size: 8
color: rgb(0,0,0)
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