Commit 22c94714 authored by twanvl's avatar twanvl

Fixed transparancy in image slicer and sharp resample function

parent 6bcda032
......@@ -193,34 +193,83 @@ void sharp_downsample(const Image& img_in, Image& img_out, int amount) {
assert(4 * center_weight - 8 * border_weight > 0);
Byte *in = img_in.GetData(), *out = img_out.GetData();
Byte *al = nullptr, *outa = nullptr;
if (img_in.HasAlpha()) {
img_out.InitAlpha();
al = img_in.GetAlpha();
outa = img_out.GetAlpha();
}
for (int y = 0 ; y < height ; ++y) {
for (int x = 0 ; x < width ; ++x) {
for (int c = 0 ; c < 3 ; ++c) { // for each component
// Filter using a kernel of the form
/* -1 -1
* -1 c c -1
* -1 c c -1
* -1 -1
* But when we are near the edge replicate the edge pixel
*/
int tot =
center_weight * (in[0] + in[3] + in[line] + in[line+3]) - // center
border_weight * (
(x == 0 ? in[0] + in[line] : in[-3] + in[line-3]) + // left
(x+1 == width ? in[3] + in[line+3] : in[6] + in[line+6]) + // right
(y == 0 ? in[0] + in[3] : in[-line] + in[3-line]) + // top
(y+1 == height ? in[line] + in[line+3] : in[line*2] + in[line*2+3]) );// bottom
// And then avarage the result into a single pixel (downsample by factor 2)
out[0] = col( tot / (4 * center_weight - 8 * border_weight) );
// next pixel
++in;
++out;
if (x==150&&y==150) {
x=x;//break
}
// Filter using a kernel of the form
/* -1 -1
* -1 c c -1
* -1 c c -1
* -1 -1
* But when we are near the edge ignore the pixel
*/
// when there is alpha, all weights are multiplied by 4*255
int center_alpha = al ? al[0] + al[1] + al[width*2] + al[width*2+1] : 1;
int weight = center_weight * center_alpha * 4;
int sumR = center_weight * center_alpha * (in[0] + in[3] + in[line+0] + in[line+3]);
int sumG = center_weight * center_alpha * (in[1] + in[4] + in[line+1] + in[line+4]);
int sumB = center_weight * center_alpha * (in[2] + in[5] + in[line+2] + in[line+5]);
// edges
if (x != 0) {
int a = al ? border_weight * min(2 * (al[-1] + al[width*2-1]), center_alpha)
: border_weight;
sumR -= a * (in[-3] + in[line-3]);
sumG -= a * (in[-2] + in[line-2]);
sumB -= a * (in[-1] + in[line-1]);
weight -= a * 2;
}
if (x+1 != width) {
int a = al ? border_weight * min(2 * (al[2] + al[width*2+2]), center_alpha)
: border_weight;
sumR -= a * (in[6] + in[line+6]);
sumG -= a * (in[7] + in[line+7]);
sumB -= a * (in[8] + in[line+8]);
weight -= a * 2;
}
if (y != 0) {
int a = al ? border_weight * min(2 * (al[-width*2] + al[-width*2+1]), center_alpha)
: border_weight;
sumR -= a * (in[-line+0] + in[-line+3]);
sumG -= a * (in[-line+1] + in[-line+4]);
sumB -= a * (in[-line+2] + in[-line+5]);
weight -= a * 2;
}
if (y+1 != height) {
int a = al ? border_weight * min(2 * (al[width*2*2] + al[width*2*2+1]), center_alpha)
: border_weight;
sumR -= a * (in[line*2+0] + in[line*2+3]);
sumG -= a * (in[line*2+1] + in[line*2+4]);
sumB -= a * (in[line*2+2] + in[line*2+5]);
weight -= a * 2;
}
// And then avarage the result into a single pixel (downsample by factor 2 in both dimensions)
if (weight > 0) {
out[0] = col( sumR / weight );
out[1] = col( sumG / weight );
out[2] = col( sumB / weight );
} else {
out[0] = out[1] = out[2] = 0;
}
if (al) {
outa[0] = center_alpha / 4;
outa += 1;
al += 2;
}
// skip a pixel
in += 3;
// next pixel
in += 6;
out += 3;
}
// skip a line
in += line;
if (al) al += width*2;
}
}
......@@ -360,6 +360,8 @@ void ImageSlicePreview::draw(DC& dc) {
Image image = slice.getSlice();
if (mask && mask->size == slice.target_size) {
mask->setAlpha(image);
}
if (image.HasAlpha()) {
// create bitmap
bitmap = Bitmap(image.GetWidth(), image.GetHeight());
wxMemoryDC mdc; mdc.SelectObject(bitmap);
......@@ -446,9 +448,22 @@ void ImageSliceSelector::draw(DC& dc) {
int width = int(slice.selection.width * scaleX);
int height = int(slice.selection.height * scaleY);
// background
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(Color(128,128,128));
dc.DrawRectangle(0, 0, s.GetWidth(), s.GetHeight());
{
RotatedDC rdc(dc, 0, RealRect(0,0,s.x,s.y), 1, QUALITY_LOW);
draw_checker(rdc, RealRect(0,0,s.x,s.y));
}
// edge
{
wxRegion r(0,0,s.x,s.y);
r.Subtract(wxRect(border,border, s.x-2*border, s.y-2*border));
dc.SetClippingRegion(r);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(Color(191,191,191));
dc.SetLogicalFunction(wxAND);
dc.DrawRectangle(0, 0, s.x, s.y);
dc.SetLogicalFunction(wxCOPY);
dc.DestroyClippingRegion();
}
// bitmap : unselected
dc.DrawBitmap(bitmap_no_sel, border, border);
// draw selected part ungreyed over it
......@@ -536,6 +551,11 @@ void ImageSliceSelector::createBitmap() {
blur_image(img_no_sel, img_no_sel);
blur_image(img_no_sel, img_no_sel);
desaturate_image(img_no_sel);
if (img.HasAlpha()) {
// copy alpha
img_no_sel.InitAlpha();
memcpy(img_no_sel.GetAlpha(), img.GetAlpha(), img.GetWidth() * img.GetHeight());
}
bitmap_no_sel = Bitmap(img_no_sel);
}
......
......@@ -46,7 +46,8 @@ void ImageValueEditor::sliceImage(const Image& image) {
if (s.ShowModal() == wxID_OK) {
// store the image into the set
FileName new_image_file = getSet().newFileName(field().name,_("")); // a new unique name in the package
s.getImage().SaveFile(getSet().nameOut(new_image_file), wxBITMAP_TYPE_JPEG);
Image img = s.getImage();
img.SaveFile(getSet().nameOut(new_image_file), img.HasAlpha() ? wxBITMAP_TYPE_PNG : wxBITMAP_TYPE_JPEG);
getSet().actions.add(value_action(valueP(), new_image_file));
}
}
......
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