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magicseteditor
Commits
0f9169b8
Commit
0f9169b8
authored
Jun 02, 2008
by
twanvl
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Hopefully solved the <P4 crashes of the unicode build
parent
ce2a4b57
Changes
2
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2 changed files
with
43 additions
and
8 deletions
+43
-8
src/mse.sln
src/mse.sln
+1
-0
src/mse.vcproj
src/mse.vcproj
+42
-8
No files found.
src/mse.sln
View file @
0f9169b8
...
...
@@ -25,6 +25,7 @@ Global
{A78D6E04-7637-4C7A-AC63-DAAC3C4DB81B}.Release Profile Unicode.ActiveCfg = Release Profile Unicode|Win32
{A78D6E04-7637-4C7A-AC63-DAAC3C4DB81B}.Release Profile Unicode.Build.0 = Release Profile Unicode|Win32
{A78D6E04-7637-4C7A-AC63-DAAC3C4DB81B}.Release Unicode.ActiveCfg = Release Unicode|Win32
{A78D6E04-7637-4C7A-AC63-DAAC3C4DB81B}.Release Unicode.Build.0 = Release Unicode|Win32
{A78D6E04-7637-4C7A-AC63-DAAC3C4DB81B}.Release Unicode fast build.ActiveCfg = Release Unicode fast build|Win32
{A78D6E04-7637-4C7A-AC63-DAAC3C4DB81B}.Release Unicode fast build.Build.0 = Release Unicode fast build|Win32
EndGlobalSection
...
...
src/mse.vcproj
View file @
0f9169b8
...
...
@@ -87,8 +87,8 @@
Name=
"VCCLCompilerTool"
Optimization=
"2"
GlobalOptimizations=
"TRUE"
InlineFunctionExpansion=
"
1
"
ImproveFloatingPointConsistency=
"
TRU
E"
InlineFunctionExpansion=
"
0
"
ImproveFloatingPointConsistency=
"
FALS
E"
OmitFramePointers=
"TRUE"
OptimizeForProcessor=
"0"
OptimizeForWindowsApplication=
"TRUE"
...
...
@@ -226,11 +226,12 @@
Name=
"VCCLCompilerTool"
Optimization=
"3"
GlobalOptimizations=
"TRUE"
InlineFunctionExpansion=
"1"
ImproveFloatingPointConsistency=
"TRUE"
FavorSizeOrSpeed=
"1"
InlineFunctionExpansion=
"0"
EnableIntrinsicFunctions=
"TRUE"
ImproveFloatingPointConsistency=
"FALSE"
FavorSizeOrSpeed=
"0"
OmitFramePointers=
"TRUE"
OptimizeForProcessor=
"
3
"
OptimizeForProcessor=
"
2
"
OptimizeForWindowsApplication=
"TRUE"
AdditionalIncludeDirectories=
".; "$(WX_PATH)/include"; "$(WX_PATH)\lib\vc_lib\mswu""
PreprocessorDefinitions=
"NDEBUG;WIN32;_WINDOWS;__WINDOWS__;__WXMSW__;__WIN95__;__WIN32__;WINVER=0x0400;STRICT;UNICODE;_UNICODE;wxUSE_UNICODE"
...
...
@@ -379,8 +380,8 @@
Optimization=
"3"
GlobalOptimizations=
"TRUE"
InlineFunctionExpansion=
"1"
ImproveFloatingPointConsistency=
"
TRU
E"
FavorSizeOrSpeed=
"
1
"
ImproveFloatingPointConsistency=
"
FALS
E"
FavorSizeOrSpeed=
"
2
"
OmitFramePointers=
"TRUE"
OptimizeForProcessor=
"3"
OptimizeForWindowsApplication=
"TRUE"
...
...
@@ -2366,6 +2367,12 @@
</File>
<File
RelativePath=
".\gfx\blend_image.cpp"
>
<FileConfiguration
Name=
"Release Unicode|Win32"
>
<Tool
Name=
"VCCLCompilerTool"
FavorSizeOrSpeed=
"1"
/>
</FileConfiguration>
</File>
<File
RelativePath=
".\gfx\color.cpp"
>
...
...
@@ -2427,6 +2434,7 @@
Name=
"Release Unicode|Win32"
>
<Tool
Name=
"VCCLCompilerTool"
FavorSizeOrSpeed=
"1"
ObjectFile=
"$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
...
...
@@ -2453,9 +2461,21 @@
</File>
<File
RelativePath=
".\gfx\image_effects.cpp"
>
<FileConfiguration
Name=
"Release Unicode|Win32"
>
<Tool
Name=
"VCCLCompilerTool"
FavorSizeOrSpeed=
"1"
/>
</FileConfiguration>
</File>
<File
RelativePath=
".\gfx\mask_image.cpp"
>
<FileConfiguration
Name=
"Release Unicode|Win32"
>
<Tool
Name=
"VCCLCompilerTool"
FavorSizeOrSpeed=
"1"
/>
</FileConfiguration>
</File>
<File
RelativePath=
".\gfx\polynomial.cpp"
>
...
...
@@ -2465,6 +2485,12 @@
</File>
<File
RelativePath=
".\gfx\resample_image.cpp"
>
<FileConfiguration
Name=
"Release Unicode|Win32"
>
<Tool
Name=
"VCCLCompilerTool"
FavorSizeOrSpeed=
"1"
/>
</FileConfiguration>
</File>
<File
RelativePath=
".\gfx\resample_text.cpp"
>
...
...
@@ -2478,6 +2504,7 @@
Name=
"Release Unicode|Win32"
>
<Tool
Name=
"VCCLCompilerTool"
FavorSizeOrSpeed=
"1"
ObjectFile=
"$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
...
...
@@ -2505,6 +2532,7 @@
Name=
"Release Unicode|Win32"
>
<Tool
Name=
"VCCLCompilerTool"
FavorSizeOrSpeed=
"1"
ObjectFile=
"$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
...
...
@@ -2660,6 +2688,12 @@
Filter=
""
>
<File
RelativePath=
".\script\context.cpp"
>
<FileConfiguration
Name=
"Release Unicode|Win32"
>
<Tool
Name=
"VCCLCompilerTool"
FavorSizeOrSpeed=
"1"
/>
</FileConfiguration>
</File>
<File
RelativePath=
".\script\context.hpp"
>
...
...
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