- 09 Jul, 2012 3 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4235 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4234 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Make shadows show again in D3D9 (NOTE: mini-shadow is still there and D3D8 not yet fixed as I'm not sure yet if this change is optimal) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4233 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 07 Jul, 2012 3 commits
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cutealien authored
Fix compile warnings for matrix4::setRotationAxisRadiansLH and matrix4::setRotationAxisRadiansRH found by greenya. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4232 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4231 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Fix string::replace which failed replacing substrings at the end when the replacement was longer (thx @ zerochen for reporting). Corresonding tests added. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4230 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 04 Jul, 2012 2 commits
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Nadro authored
- Fixed issue with an int array uniforms. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4229 dfc29bdd-3216-0410-991c-e03cc46cb475
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Nadro authored
- Improved texture handling in a shader callback (returned ability to bind a texture by a float interface). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4228 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 03 Jul, 2012 2 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4227 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
- Modified struct packing solution to work with gcc 4.7 on MinGW. Which makes for example bmp-loader work again (textures in example 01 for example). Note: If this should be backported to 1.7 we should maybe just set the -mno-ms-bitfield flag for mingw there (not as nice, but will probably work good enough as workaround for what we use in Irrlicht and we don't have our nice packing headers there yet so we would have to do that all over the place). - Also added new packing headers to c::b project file. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4226 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 02 Jul, 2012 1 commit
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Nadro authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4225 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 30 Jun, 2012 1 commit
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cutealien authored
- Update changes.txt git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4224 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 29 Jun, 2012 3 commits
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cutealien authored
Add parameter useAlphaChannel to second IGUIEnvironment::addImage function as it's rather confusing when they have different defaults. Unfortunately can't use same parameter order anymore without messing up existing user-code now (some things can only be done right on first try...). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4223 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Get rid of unnecessary warning "Could not load sprite bank because the file does not exist" for "#defaultfont". git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4222 dfc29bdd-3216-0410-991c-e03cc46cb475
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Nadro authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4221 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 28 Jun, 2012 3 commits
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hybrid authored
Fix ifdef hierarchy to correctly close the system check early and put all extension pointer calls into the large 'if use extension pointer' bracket. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4220 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4219 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Add a shortcut return in case reallocate has nothing to do. Should reduce a lot of memory thrashing on irrArrays. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4218 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 27 Jun, 2012 5 commits
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cutealien authored
Use another solution to ensure first animation frame is at start. Solution yesterday had the trouble that it was no longer possible to use setCurrentFrame before otherwise. Tests b3dAnimation and md2Animation working again. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4217 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
- COpenGLTexture::getOpenGLFormatAndParametersFromColorFormat now returning values for ECF_R5G6B5 which can be used in glTexImage2D. Fixes test renderTargetTexture. I've also added a few more error-checks in debug. - Remove assert in opengl driver (already logs and asserts prevent tests from running through). - NOTE: 2 new tests failing: b3dAnimation and md2Animation. Maybe due to animation fix from yesterday. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4216 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4215 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4214 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4213 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 26 Jun, 2012 6 commits
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cutealien authored
Document how to use the makefile with MinGW and use DNO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_ and DNO_IRR_COMPILE_WITH_DIRECT3D_9_ as defaults there. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4212 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Fix dx8 init to use the params scheme as the other drivers do. This change reverts the last commit and fixes the problem in a different way. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4211 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Remove D3DCREATE_MULTITHREADED from d3d8driver again (no one uses that anyway anymore and it caused compiled troubles). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4210 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
- Update changes.txt - Change include order to get example 21 compiling on MinGW. - Fix linker path in example 16 for C::B project file (linker path was in include path section). - Link with opengl32 and gdi32 in Example 14 in C::B. - Remove --no-export-all-symbols which got recently added to the windows build as that flag is not known by gcc on Windows. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4209 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4207 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Fix by Auria for starting the animated meshes only at first OnAnimate instead of at random times and animation frames. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4206 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 25 Jun, 2012 1 commit
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hybrid authored
Add support for MAX_COMBINED_TEXTURES, which allows more texture support than with the original fixed pipeline texture check under OpenGL. Now, more than 4 textures should also work with newer gfx cards and drivers, which often only support 4 fixed pipeline textures. Moreover, now you can also set more than the maximal texture layers defined in IrrCompileConfig, simply by calling setTexture in the driver. The MAX_MATERIAL_TEXTURES thus only defines how many textures and configurations are stored in material properties. Currently only used under OpenGL. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4200 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 22 Jun, 2012 6 commits
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hybrid authored
Make float to double conversions for explicit string conversions also explicit and this better visible. Fixes compilation issues with DMC git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4199 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4198 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4197 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Fix pack and unpack include file to properly work under MSVC as well. Needs to suppress warning as we don't have the push and pop together anymore. Fix push and pop usage - some files forgot to add the define, so effectively not work under gcc with special architectures - and move all files to use the new include files. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4196 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4195 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4194 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 15 Jun, 2012 4 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4192 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Fix framebuffer postfix absence when not using extension pointers. Just use the so far only for OSX used version without _ARB postfix. Fix BlendEquationIndexed code which was wrongly copy-pasted. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4191 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4190 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Merge from 1.7 branch, revisions 4090-4187. Device fixes, serialization bug fix, some compilation warnings. Bug in color conversion fixed, and some demo fixes. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4188 dfc29bdd-3216-0410-991c-e03cc46cb475
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