1. 20 Jul, 2012 2 commits
  2. 12 Jul, 2012 4 commits
  3. 09 Jul, 2012 3 commits
  4. 07 Jul, 2012 3 commits
  5. 04 Jul, 2012 2 commits
  6. 03 Jul, 2012 2 commits
  7. 02 Jul, 2012 1 commit
  8. 30 Jun, 2012 1 commit
  9. 29 Jun, 2012 3 commits
  10. 28 Jun, 2012 3 commits
  11. 27 Jun, 2012 5 commits
  12. 26 Jun, 2012 6 commits
  13. 25 Jun, 2012 1 commit
    • hybrid's avatar
      Add support for MAX_COMBINED_TEXTURES, which allows more texture support than... · 5feef493
      hybrid authored
      Add support for MAX_COMBINED_TEXTURES, which allows more texture support than with the original fixed pipeline texture check under OpenGL. Now, more than 4 textures should also work with newer gfx cards and drivers, which often only support 4 fixed pipeline textures.
      Moreover, now you can also set more than the maximal texture layers defined in IrrCompileConfig, simply by calling setTexture in the driver. The MAX_MATERIAL_TEXTURES thus only defines how many textures and configurations are stored in material properties. Currently only used under OpenGL.
      
      git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4200 dfc29bdd-3216-0410-991c-e03cc46cb475
      5feef493
  14. 22 Jun, 2012 4 commits