- 04 Aug, 2012 1 commit
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cutealien authored
- Colladawriter now writing matrices for node transformations as old solution did not work with CDummyTransformationSceneNode's. - Colladawriter no longer create an extra node for the scenemanger as <visual_scene> has that job in Collada. - Colladwriter no longer makes all Scenenodes children of ambient-light as that can be parallel on the same layer instead. - Colladareader now creates the ambient-light correct instead of creating a point-light for it. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4267 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 03 Aug, 2012 2 commits
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cutealien authored
Add some warnings (just with ELL_DEBUG) to the not working position/rotation/scale access functions in CDummyTransformationSceneNode so it's at least a little easier figuring out when they are called when hunting troubles. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4266 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4265 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 30 Jul, 2012 5 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4264 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4263 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4262 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Add new parameter to array reallocate function. This prevents a reallocation in case the array would become smaller. As the reallocation operation is quite time consuming, this can be avoided on request now, on the expense of more memory consumption. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4261 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4260 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 28 Jul, 2012 1 commit
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4259 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 27 Jul, 2012 1 commit
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cutealien authored
CSceneNodeAnimatorCameraFPS now resets the key-input when it was disabled (thx @ gerdb for reporting and patch-proposal) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4258 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 25 Jul, 2012 1 commit
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4257 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 22 Jul, 2012 1 commit
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4256 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 21 Jul, 2012 3 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4255 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4254 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Fix diplay bux in the attribute-panel of the GUIEditor. Fixes bug 3517314 (thx @Darkcoder for reporting). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4253 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 20 Jul, 2012 2 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4252 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Allow caching cursor position on X11 to work around slow XQueryPointer calls. Resolves patch 3476712. Thanks @ hendu for reporting and patch-proposal. For more info: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=45525 git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4251 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 12 Jul, 2012 4 commits
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cutealien authored
Make sure after EGET_EDITBOX_ENTER and EGET_COMBO_BOX_CHANGED event processing no more code is executed for the corresponding editbox or combobox objects to allow clearing the environment on those actions (see comments on bug-id 2995838). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4239 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4238 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4237 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4236 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 09 Jul, 2012 3 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4235 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4234 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Make shadows show again in D3D9 (NOTE: mini-shadow is still there and D3D8 not yet fixed as I'm not sure yet if this change is optimal) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4233 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 07 Jul, 2012 3 commits
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cutealien authored
Fix compile warnings for matrix4::setRotationAxisRadiansLH and matrix4::setRotationAxisRadiansRH found by greenya. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4232 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4231 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Fix string::replace which failed replacing substrings at the end when the replacement was longer (thx @ zerochen for reporting). Corresonding tests added. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4230 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 04 Jul, 2012 2 commits
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Nadro authored
- Fixed issue with an int array uniforms. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4229 dfc29bdd-3216-0410-991c-e03cc46cb475
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Nadro authored
- Improved texture handling in a shader callback (returned ability to bind a texture by a float interface). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4228 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 03 Jul, 2012 2 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4227 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
- Modified struct packing solution to work with gcc 4.7 on MinGW. Which makes for example bmp-loader work again (textures in example 01 for example). Note: If this should be backported to 1.7 we should maybe just set the -mno-ms-bitfield flag for mingw there (not as nice, but will probably work good enough as workaround for what we use in Irrlicht and we don't have our nice packing headers there yet so we would have to do that all over the place). - Also added new packing headers to c::b project file. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4226 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 02 Jul, 2012 1 commit
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Nadro authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4225 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 30 Jun, 2012 1 commit
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cutealien authored
- Update changes.txt git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4224 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 29 Jun, 2012 3 commits
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cutealien authored
Add parameter useAlphaChannel to second IGUIEnvironment::addImage function as it's rather confusing when they have different defaults. Unfortunately can't use same parameter order anymore without messing up existing user-code now (some things can only be done right on first try...). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4223 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Get rid of unnecessary warning "Could not load sprite bank because the file does not exist" for "#defaultfont". git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4222 dfc29bdd-3216-0410-991c-e03cc46cb475
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Nadro authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4221 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 28 Jun, 2012 3 commits
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hybrid authored
Fix ifdef hierarchy to correctly close the system check early and put all extension pointer calls into the large 'if use extension pointer' bracket. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4220 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4219 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Add a shortcut return in case reallocate has nothing to do. Should reduce a lot of memory thrashing on irrArrays. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4218 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 27 Jun, 2012 1 commit
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cutealien authored
Use another solution to ensure first animation frame is at start. Solution yesterday had the trouble that it was no longer possible to use setCurrentFrame before otherwise. Tests b3dAnimation and md2Animation working again. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4217 dfc29bdd-3216-0410-991c-e03cc46cb475
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