- 02 Apr, 2014 2 commits
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cutealien authored
Mention in documentation that getSpriteBank currently doesn't load files (that's never been implemented). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4752 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4751 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 01 Apr, 2014 2 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4750 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
- CGUIEditBox and the GUI-Editor now convert pasted text correctly using mbstowcs. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4749 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 31 Mar, 2014 2 commits
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cutealien authored
Reverting last changes - there is more stuff broken with generating documentation, so I suspect the real troubles is the layout file. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4747 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Our current member function documentation look often rather strange. The reason is that the first line in multi-line comment is handled special (it get's a box around it). So in the cases where we use this for \param or have sentences starting in that line and continuing in the next it always looks broken. Please click for example through IGUIElement documenation which is not yet fixed to see this. Also links to enums don't seem to need @ref but just ::my_enum_name. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4746 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 29 Mar, 2014 4 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4745 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4744 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Japanese not yet, but we're even a little closer to that now. Dead-key handling is not working. I just can't figure it out (X11 documentation and examples make me swear badly). Users which have language input with dead-keys (like ^) will now have those characters always ignored. Before it had just printed the characters but set a complete wrong key-code. So dead keys partly better, partly worse. But this solution is going in the right direction. Either we figure out later why X11 doesn't handle dead-keys or we handle them ourselves. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4743 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Enable TranslateMessage again for external Windows. Something Strong99 requested in an old forum post (http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=44918&p=257786) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4742 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 27 Mar, 2014 5 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4741 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4740 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Fix: Buttons can now change the image several times and the pressed image will always be updated. Fixing Bug #197 by some anonymous coder. Note that the way this works might change again soon (I just wanted to fix old version before rewriting it). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4739 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4738 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4737 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 26 Mar, 2014 6 commits
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cutealien authored
https://sourceforge.net/p/irrlicht/patches/275/ git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4736 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4735 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4734 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4733 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4732 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4731 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 25 Mar, 2014 1 commit
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cutealien authored
Add IGUIImages::setSourceRect/getSourceRect to allow using only parts of an image (can also be used to mirror and scroll them). Thx @Nalin and @StarSonata who both proposed patches for this in the past. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4730 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 22 Mar, 2014 1 commit
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cutealien authored
Reduce a bunch of log messages in B3DLoader from ELL_INFORMATION to ELL_DEBUG (thx@ entity for telling). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4729 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 16 Mar, 2014 3 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4727 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4726 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Ensure vector3df and all classes containing a vector3df are passed by reference instead of per value. Thanks @Danyal Zia for the patch (#280). This is breaking the IAttributes interface - so anyone who derived from that will have to update his implementation. More changes in that interface probably coming later today. The idea behind the patch is preparing the engine for SSE support. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4725 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 14 Mar, 2014 5 commits
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cutealien authored
Fix SDL device compilation. VideoDriver is now always dropped after Scenemanager and FileSystem after those two to prevent memory-leaks in some situations. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4724 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Fix c::b project obj folder names. Some static builds had used the shared folders (thx @ gerdb for reporting) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4723 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
- C::B project files work again on newer Linux-distributions which have cleaned up their dev-lib dependencies. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4722 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4720 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
triangle3d constructor and line3d::getIntersectionWithSphere passing vectors now as const-ref instead of per value. Thx @nemo for reporting. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4719 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 12 Mar, 2014 1 commit
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4717 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 04 Mar, 2014 2 commits
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cutealien authored
Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4710 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4709 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 03 Mar, 2014 5 commits
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cutealien authored
Remove the Dev-C++ project file. We're telling people in the forum since years now that we don't support it whenever some unlucky soul tries still using it. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4708 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4707 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4706 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Add ITexture::getSource which can be used to check where the last IVideoDriver::getTexture call found the texture. Thx @Bobbo for helping me to find a better enum name ;-) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4705 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4704 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 02 Mar, 2014 1 commit
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cutealien authored
Previously each meshloader had implemented texture loading independendly. This had caused a lot of redundant codes and behaviour between different meshloaders was often different. So we have now one common interface which should be used by all meshloaders. This also allows deprecating TEXTURE_PATH attributes as those paths can now be set by that interface and for all meshloaders using it. I have replaced the codes for the 3DS, B3D, CSM, Collada, DMF, LMTS, LWO, MY3D, OBJ, OCT, Ogre, SMF and X meshloader. Not changed (just using old code) are: MS3D (I forgot that one), CIrrMeshFileLoader (haven't figured out how it works yet). STL and PLY both don't load textures and need no changes. MDL, MD3, MD2 and BSP all work a little different (the textureloading there isn't implemented inside the meshloaders). Those could maybe still be adapted. Stuff still needs a lot more test (unfortunately I don't have test-models for most formats...), but wanted to check it in already to get some feedback. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4703 dfc29bdd-3216-0410-991c-e03cc46cb475
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