Commit fd61d6dd authored by hybrid's avatar hybrid

Removed some consts from POD type return values.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1516 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 341dc165
...@@ -155,12 +155,12 @@ namespace scene ...@@ -155,12 +155,12 @@ namespace scene
Indices->push_back(element); Indices->push_back(element);
} }
virtual const u32 operator [](u32 index) const virtual u32 operator [](u32 index) const
{ {
return (*Indices)[index]; return (*Indices)[index];
} }
virtual const u32 getLast() virtual u32 getLast()
{ {
return Indices->getLast(); return Indices->getLast();
} }
...@@ -191,7 +191,7 @@ namespace scene ...@@ -191,7 +191,7 @@ namespace scene
} }
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint() const virtual E_HARDWARE_MAPPING getHardwareMappingHint() const
{ {
return MappingHint; return MappingHint;
} }
...@@ -210,7 +210,7 @@ namespace scene ...@@ -210,7 +210,7 @@ namespace scene
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID() const {return ChangedID;} virtual u32 getChangedID() const {return ChangedID;}
E_HARDWARE_MAPPING MappingHint; E_HARDWARE_MAPPING MappingHint;
u32 ChangedID; u32 ChangedID;
......
...@@ -232,7 +232,7 @@ namespace scene ...@@ -232,7 +232,7 @@ namespace scene
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const
{ {
return MappingHint_Vertex; return MappingHint_Vertex;
} }
...@@ -264,11 +264,11 @@ namespace scene ...@@ -264,11 +264,11 @@ namespace scene
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID_Vertex() const {return ChangedID_Vertex;} virtual u32 getChangedID_Vertex() const {return ChangedID_Vertex;}
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID_Index() const {return ChangedID_Index;} virtual u32 getChangedID_Index() const {return ChangedID_Index;}
u32 ChangedID_Vertex; u32 ChangedID_Vertex;
u32 ChangedID_Index; u32 ChangedID_Index;
......
...@@ -175,7 +175,7 @@ namespace scene ...@@ -175,7 +175,7 @@ namespace scene
} }
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint() const virtual E_HARDWARE_MAPPING getHardwareMappingHint() const
{ {
return MappingHint; return MappingHint;
} }
...@@ -194,7 +194,7 @@ namespace scene ...@@ -194,7 +194,7 @@ namespace scene
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID() const {return ChangedID;} virtual u32 getChangedID() const {return ChangedID;}
E_HARDWARE_MAPPING MappingHint; E_HARDWARE_MAPPING MappingHint;
u32 ChangedID; u32 ChangedID;
......
...@@ -66,13 +66,13 @@ namespace scene ...@@ -66,13 +66,13 @@ namespace scene
// ------------------- To be removed? ------------------- // // ------------------- To be removed? ------------------- //
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const
{ {
return getVertexBuffer().getHardwareMappingHint(); return getVertexBuffer().getHardwareMappingHint();
} }
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint_Index() const virtual E_HARDWARE_MAPPING getHardwareMappingHint_Index() const
{ {
return getIndexBuffer().getHardwareMappingHint(); return getIndexBuffer().getHardwareMappingHint();
} }
...@@ -95,12 +95,12 @@ namespace scene ...@@ -95,12 +95,12 @@ namespace scene
getIndexBuffer().setDirty(); getIndexBuffer().setDirty();
} }
virtual const u32 getChangedID_Vertex() const virtual u32 getChangedID_Vertex() const
{ {
return getVertexBuffer().getChangedID(); return getVertexBuffer().getChangedID();
} }
virtual const u32 getChangedID_Index() const virtual u32 getChangedID_Index() const
{ {
return getIndexBuffer().getChangedID(); return getIndexBuffer().getChangedID();
} }
......
...@@ -34,8 +34,8 @@ namespace scene ...@@ -34,8 +34,8 @@ namespace scene
virtual u32 size() const =0; virtual u32 size() const =0;
virtual void push_back (const u32 &element) =0; virtual void push_back (const u32 &element) =0;
virtual const u32 operator [](u32 index) const =0; virtual u32 operator [](u32 index) const =0;
virtual const u32 getLast() =0; virtual u32 getLast() =0;
virtual void setValue(u32 index, u32 value) =0; virtual void setValue(u32 index, u32 value) =0;
virtual void set_used(u32 usedNow) =0; virtual void set_used(u32 usedNow) =0;
virtual void reallocate(u32 new_size) =0; virtual void reallocate(u32 new_size) =0;
...@@ -44,7 +44,7 @@ namespace scene ...@@ -44,7 +44,7 @@ namespace scene
virtual void* pointer() =0; virtual void* pointer() =0;
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint() const =0; virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0;
//! set the hardware mapping hint, for driver //! set the hardware mapping hint, for driver
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0; virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0;
...@@ -54,7 +54,7 @@ namespace scene ...@@ -54,7 +54,7 @@ namespace scene
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID() const = 0; virtual u32 getChangedID() const = 0;
}; };
......
...@@ -163,7 +163,7 @@ namespace scene ...@@ -163,7 +163,7 @@ namespace scene
virtual void append(const IMeshBuffer* const other) = 0; virtual void append(const IMeshBuffer* const other) = 0;
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const = 0; virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const = 0;
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint_Index() const = 0; virtual const E_HARDWARE_MAPPING getHardwareMappingHint_Index() const = 0;
...@@ -177,11 +177,11 @@ namespace scene ...@@ -177,11 +177,11 @@ namespace scene
//to be spit into vertex and index buffers: //to be spit into vertex and index buffers:
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID_Vertex() const = 0; virtual u32 getChangedID_Vertex() const = 0;
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID_Index() const = 0; virtual u32 getChangedID_Index() const = 0;
}; };
} // end namespace scene } // end namespace scene
......
...@@ -31,7 +31,7 @@ namespace scene ...@@ -31,7 +31,7 @@ namespace scene
virtual video::S3DVertex* pointer() =0; virtual video::S3DVertex* pointer() =0;
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint() const =0; virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0;
//! set the hardware mapping hint, for driver //! set the hardware mapping hint, for driver
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0; virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0;
...@@ -41,7 +41,7 @@ namespace scene ...@@ -41,7 +41,7 @@ namespace scene
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID() const = 0; virtual u32 getChangedID() const = 0;
}; };
......
...@@ -127,7 +127,7 @@ namespace scene ...@@ -127,7 +127,7 @@ namespace scene
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint() const virtual E_HARDWARE_MAPPING getHardwareMappingHint() const
{ {
return MappingHint; return MappingHint;
} }
...@@ -149,11 +149,11 @@ namespace scene ...@@ -149,11 +149,11 @@ namespace scene
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID_Vertex() const {return ChangedID_Vertex;} virtual u32 getChangedID_Vertex() const {return ChangedID_Vertex;}
//! Get the currently used ID for identification of changes. //! Get the currently used ID for identification of changes.
/** This shouldn't be used for anything outside the VideoDriver. */ /** This shouldn't be used for anything outside the VideoDriver. */
virtual const u32 getChangedID_Index() const {return ChangedID_Index;} virtual u32 getChangedID_Index() const {return ChangedID_Index;}
//! ID used for hardware buffer management //! ID used for hardware buffer management
u32 ChangedID_Vertex; u32 ChangedID_Vertex;
......
...@@ -317,7 +317,7 @@ struct SSkinMeshBuffer : public IMeshBuffer ...@@ -317,7 +317,7 @@ struct SSkinMeshBuffer : public IMeshBuffer
virtual void append(const IMeshBuffer* const other) {} virtual void append(const IMeshBuffer* const other) {}
//! get the current hardware mapping hint //! get the current hardware mapping hint
virtual const E_HARDWARE_MAPPING getHardwareMappingHint() const virtual E_HARDWARE_MAPPING getHardwareMappingHint() const
{ {
return MappingHint; return MappingHint;
} }
...@@ -337,9 +337,9 @@ struct SSkinMeshBuffer : public IMeshBuffer ...@@ -337,9 +337,9 @@ struct SSkinMeshBuffer : public IMeshBuffer
++ChangedID_Index; ++ChangedID_Index;
} }
virtual const u32 getChangedID_Vertex() const {return ChangedID_Vertex;} virtual u32 getChangedID_Vertex() const {return ChangedID_Vertex;}
virtual const u32 getChangedID_Index() const {return ChangedID_Index;} virtual u32 getChangedID_Index() const {return ChangedID_Index;}
u32 ChangedID_Vertex; u32 ChangedID_Vertex;
u32 ChangedID_Index; u32 ChangedID_Index;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment