Commit e82e998a authored by hybrid's avatar hybrid

Add experimental framebuffer device.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2937 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 2922d173
...@@ -30,6 +30,12 @@ namespace irr ...@@ -30,6 +30,12 @@ namespace irr
in by defining the IRR_USE_SDL_DEVICE macro in IrrCompileConfig.h */ in by defining the IRR_USE_SDL_DEVICE macro in IrrCompileConfig.h */
EIDT_SDL, EIDT_SDL,
//! A device for raw framebuffer access
/** Best used with embedded devices and mobile systems.
Does not need X11 or other graphical subsystems.
May support hw-acceleration via OpenGL-ES for FBDirect */
EIDT_FRAMEBUFFER,
//! A simple text only device supported by all platforms. //! A simple text only device supported by all platforms.
/** This device allows applications to run from the command line without opening a window. /** This device allows applications to run from the command line without opening a window.
It can render the output of the software drivers to the console as ASCII. It only supports It can render the output of the software drivers to the console as ASCII. It only supports
......
...@@ -35,6 +35,7 @@ ...@@ -35,6 +35,7 @@
//! _IRR_COMPILE_WITH_X11_DEVICE_ for Linux X11 based device //! _IRR_COMPILE_WITH_X11_DEVICE_ for Linux X11 based device
//! _IRR_COMPILE_WITH_SDL_DEVICE_ for platform independent SDL framework //! _IRR_COMPILE_WITH_SDL_DEVICE_ for platform independent SDL framework
//! _IRR_COMPILE_WITH_CONSOLE_DEVICE_ for no windowing system, used as a fallback //! _IRR_COMPILE_WITH_CONSOLE_DEVICE_ for no windowing system, used as a fallback
//! _IRR_COMPILE_WITH_FB_DEVICE_ for framebuffer systems
//! Uncomment this line to compile with the SDL device //! Uncomment this line to compile with the SDL device
......
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// Copyright (C) 2002-2007 Nikolaus Gebhardt
// Copyright (C) 2007-2009 Christian Stehno
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_FB_H_INCLUDED__
#define __C_IRR_DEVICE_FB_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_FB_DEVICE_
#include "CIrrDeviceStub.h"
#include "SIrrCreationParameters.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include "ICursorControl.h"
#define KeySym s32
#include <linux/fb.h>
#include <linux/kd.h>
namespace irr
{
class CIrrDeviceFB : public CIrrDeviceStub, public video::IImagePresenter
{
public:
//! constructor
CIrrDeviceFB(const SIrrlichtCreationParameters& params);
//! destructor
virtual ~CIrrDeviceFB();
//! runs the device. Returns false if device wants to be deleted
virtual bool run();
//! Cause the device to temporarily pause execution and let other processes to run
// This should bring down processor usage without major performance loss for Irrlicht
virtual void yield();
//! Pause execution and let other processes to run for a specified amount of time.
virtual void sleep(u32 timeMs, bool pauseTimer);
//! sets the caption of the window
virtual void setWindowCaption(const wchar_t* text);
//! returns if window is active. if not, nothing need to be drawn
virtual bool isWindowActive() const;
//! returns if window has focus
virtual bool isWindowFocused() const;
//! returns if window is minimized
virtual bool isWindowMinimized() const;
//! Minimizes window
virtual void minimizeWindow();
//! Maximizes window
virtual void maximizeWindow();
//! Restores original window size
virtual void restoreWindow();
//! presents a surface in the client area
virtual bool present(video::IImage* surface, void* windowId = 0, core::rect<s32>* src=0 );
//! notifies the device that it should close itself
virtual void closeDevice();
//! Sets if the window should be resizeable in windowed mode.
virtual void setResizable(bool resize=false);
//! Returns the type of this device
virtual E_DEVICE_TYPE getType() const;
private:
//! create the driver
void createDriver();
bool createWindow(const core::dimension2d<u32>& windowSize, u32 bits);
//! Implementation of the cursor control
class CCursorControl : public gui::ICursorControl
{
public:
CCursorControl(CIrrDeviceFB* dev, bool null)
: Device(dev), IsVisible(true), Null(null)
{
Device->grab();
}
~CCursorControl()
{
Device->drop();
}
//! Changes the visible state of the mouse cursor.
virtual void setVisible(bool visible)
{
IsVisible = visible;
}
//! Returns if the cursor is currently visible.
virtual bool isVisible() const
{
return IsVisible;
}
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<f32> &pos)
{
setPosition(pos.X, pos.Y);
}
//! Sets the new position of the cursor.
virtual void setPosition(f32 x, f32 y)
{
setPosition((s32)(x*Device->CreationParams.WindowSize.Width), (s32)(y*Device->CreationParams.WindowSize.Height));
}
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<s32> &pos)
{
setPosition(pos.X, pos.Y);
}
//! Sets the new position of the cursor.
virtual void setPosition(s32 x, s32 y)
{
}
//! Returns the current position of the mouse cursor.
virtual const core::position2d<s32>& getPosition()
{
updateCursorPos();
return CursorPos;
}
//! Returns the current position of the mouse cursor.
virtual core::position2d<f32> getRelativePosition()
{
updateCursorPos();
return core::position2d<f32>(CursorPos.X / (f32)Device->CreationParams.WindowSize.Width,
CursorPos.Y / (f32)Device->CreationParams.WindowSize.Height);
}
virtual void setReferenceRect(core::rect<s32>* rect=0)
{
}
private:
void updateCursorPos()
{
}
core::position2d<s32> CursorPos;
CIrrDeviceFB* Device;
bool IsVisible;
bool Null;
};
friend class CCursorControl;
int Framebuffer;
int EventDevice;
int KeyboardDevice;
struct fb_var_screeninfo fbscreeninfo;
struct fb_var_screeninfo oldscreeninfo;
long KeyboardMode;
u8* SoftwareImage;
u32 Pitch;
video::ECOLOR_FORMAT FBColorFormat;
bool Close;
struct SKeyMap
{
SKeyMap() {}
SKeyMap(s32 x11, s32 win32)
: X11Key(x11), Win32Key(win32)
{
}
KeySym X11Key;
s32 Win32Key;
bool operator<(const SKeyMap& o) const
{
return X11Key<o.X11Key;
}
};
core::array<SKeyMap> KeyMap;
};
} // end namespace irr
#endif // _IRR_USE_FB_DEVICE_
#endif // __C_IRR_DEVICE_FB_H_INCLUDED__
...@@ -34,6 +34,10 @@ static const char* const copyright = "Irrlicht Engine (c) 2002-2009 Nikolaus Geb ...@@ -34,6 +34,10 @@ static const char* const copyright = "Irrlicht Engine (c) 2002-2009 Nikolaus Geb
#include "CIrrDeviceSDL.h" #include "CIrrDeviceSDL.h"
#endif #endif
#ifdef _IRR_COMPILE_WITH_FB_DEVICE_
#include "CIrrDeviceFB.h"
#endif
#ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_ #ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_
#include "CIrrDeviceConsole.h" #include "CIrrDeviceConsole.h"
#endif #endif
...@@ -88,6 +92,11 @@ namespace irr ...@@ -88,6 +92,11 @@ namespace irr
dev = new CIrrDeviceSDL(params); dev = new CIrrDeviceSDL(params);
#endif #endif
#ifdef _IRR_COMPILE_WITH_FB_DEVICE_
if (params.DeviceType == EIDT_FRAMEBUFFER || (!dev && params.DeviceType == EIDT_BEST))
dev = new CIrrDeviceFB(params);
#endif
#ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_ #ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_
if (params.DeviceType == EIDT_CONSOLE || (!dev && params.DeviceType == EIDT_BEST)) if (params.DeviceType == EIDT_CONSOLE || (!dev && params.DeviceType == EIDT_BEST))
dev = new CIrrDeviceConsole(params); dev = new CIrrDeviceConsole(params);
......
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