x meshes now don't re-skin if the last known frame is requested by getMesh....
x meshes now don't re-skin if the last known frame is requested by getMesh. doesn't fix the double skinning bug if there's more than one mesh on screen though. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@698 dfc29bdd-3216-0410-991c-e03cc46cb475
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