Commit db604be1 authored by cutealien's avatar cutealien

Xbox support deprecated as we no longer have DirectX 8 now.

I kept the few places in code where the define is checked as those basically didn't matter.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5054 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 9eccabce
--------------------------
Changes in 1.9 (not yet released)
- XBox support removed as it would need DX8 (this was about the original XBox).
- Support for Direct3D 8 removed after svn revision 5052 due to lack of maintenance.
- _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed. This was a bugfix for VS2003 (in combination with .NET) which we haven't supported in a while.
- VS 2005 support removed after svn revision 5048.
......
......@@ -17,7 +17,6 @@
#include <stdio.h> // TODO: Although included elsewhere this is required at least for mingw
//! The defines for different operating system are:
//! _IRR_XBOX_PLATFORM_ for XBox
//! _IRR_WINDOWS_ for all irrlicht supported Windows versions
//! _IRR_WINDOWS_API_ for Windows or XBox
//! _IRR_LINUX_PLATFORM_ for Linux (it is defined here if no other os is defined)
......@@ -67,10 +66,10 @@
# error "Only Microsoft Visual Studio 9.0 and later are supported."
#endif
// XBox only suppots the native Window stuff
// XBox is deprecated (as DX8 is removed). Use Irrlicht 1.8 if you still want to work on this.
#if defined(_XBOX)
#undef _IRR_WINDOWS_
#define _IRR_XBOX_PLATFORM_
#define _IRR_XBOX_PLATFORM_ // deprecated
#define _IRR_WINDOWS_API_
//#define _IRR_COMPILE_WITH_WINDOWS_DEVICE_
#undef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
......@@ -718,12 +717,6 @@ precision will be lower but speed higher. currently X86 only
#endif // _IRR_WINDOWS_API_
// XBox does not have OpenGL or DirectX9
#if defined(_IRR_XBOX_PLATFORM_)
#undef _IRR_COMPILE_WITH_OPENGL_
#undef _IRR_COMPILE_WITH_DIRECT3D_9_
#endif
#ifndef _IRR_WINDOWS_API_
#undef _IRR_WCHAR_FILESYSTEM
#endif
......
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