Bug #1526176 - use absolute path names when creating / finding textures. As a...
Bug #1526176 - use absolute path names when creating / finding textures. As a consequence, createAndOpenFile() also needs to use absolute path names in order to match the texture filenames. Tested on Win32 with all example apps and a small test app attached to the bug. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1673 dfc29bdd-3216-0410-991c-e03cc46cb475
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