Commit cfe51615 authored by hybrid's avatar hybrid

Fix pathname type to support unicode names. Fix by Nalin.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3587 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 5ea3a408
...@@ -2205,7 +2205,7 @@ bool CSceneManager::loadScene(io::IReadFile* file, ISceneUserDataSerializer* use ...@@ -2205,7 +2205,7 @@ bool CSceneManager::loadScene(io::IReadFile* file, ISceneUserDataSerializer* use
//! writes a scene node //! writes a scene node
void CSceneManager::writeSceneNode(io::IXMLWriter* writer, ISceneNode* node, ISceneUserDataSerializer* userDataSerializer, void CSceneManager::writeSceneNode(io::IXMLWriter* writer, ISceneNode* node, ISceneUserDataSerializer* userDataSerializer,
const c8* currentPath, bool init) const fschar_t* currentPath, bool init)
{ {
if (!writer || !node || node->isDebugObject()) if (!writer || !node || node->isDebugObject())
return; return;
......
...@@ -518,7 +518,7 @@ namespace scene ...@@ -518,7 +518,7 @@ namespace scene
void clearDeletionList(); void clearDeletionList();
//! writes a scene node //! writes a scene node
void writeSceneNode(io::IXMLWriter* writer, ISceneNode* node, ISceneUserDataSerializer* userDataSerializer, const c8* currentPath=0, bool init=false); void writeSceneNode(io::IXMLWriter* writer, ISceneNode* node, ISceneUserDataSerializer* userDataSerializer, const fschar_t* currentPath=0, bool init=false);
struct DefaultNodeEntry struct DefaultNodeEntry
{ {
......
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