changed the scene manager's registered node arrays to use set_used(0) rather...
changed the scene manager's registered node arrays to use set_used(0) rather than clear() to avoid unnecessary reallocations git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@720 dfc29bdd-3216-0410-991c-e03cc46cb475
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