Some header files for a new meshbuffer, not being used yet, till I commit the changes to irrlicht.
new meshbuffer has split vertex and index buffers and supports switching between different vertex and index(16/32bit) types at runtime. some parts like CSpecific(Vertex/Index)List may need to be optimized. may change to use plain switches, having options (like 32bit) able to be undefined. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1444 dfc29bdd-3216-0410-991c-e03cc46cb475
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include/CDynamicMeshBuffer.h
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include/CIndexBuffer.h
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include/CVertexBuffer.h
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include/IDynamicMeshBuffer.h
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include/IIndexBuffer.h
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include/IVertexBuffer.h
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include/SVertexIndex.h
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