- Backward shift shadow pass as the last render pass (it was changed rev4312).
- Fixed reset material issues in D3D9 driver which solve shadow bug issue visible in example no. 8 (small, movable shadow bug still exist). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4314 dfc29bdd-3216-0410-991c-e03cc46cb475
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