Commit ba5f014c authored by hybrid's avatar hybrid

Remove non-existing files from project list. This avoids the dumb "need to...

Remove non-existing files from project list. This avoids the dumb "need to recompile" dialogs in MSVC 2010. Also cleaned up some more things.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3382 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 1fcf0461
...@@ -414,6 +414,7 @@ ...@@ -414,6 +414,7 @@
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\include\IAnimatedMeshMD3.h" />
<ClInclude Include="..\..\include\IEventReceiver.h" /> <ClInclude Include="..\..\include\IEventReceiver.h" />
<ClInclude Include="..\..\include\ILogger.h" /> <ClInclude Include="..\..\include\ILogger.h" />
<ClInclude Include="..\..\include\IOSOperator.h" /> <ClInclude Include="..\..\include\IOSOperator.h" />
...@@ -486,7 +487,6 @@ ...@@ -486,7 +487,6 @@
<ClInclude Include="..\..\include\ESceneNodeTypes.h" /> <ClInclude Include="..\..\include\ESceneNodeTypes.h" />
<ClInclude Include="..\..\include\IAnimatedMesh.h" /> <ClInclude Include="..\..\include\IAnimatedMesh.h" />
<ClInclude Include="..\..\include\IAnimatedMeshMD2.h" /> <ClInclude Include="..\..\include\IAnimatedMeshMD2.h" />
<ClInclude Include="..\..\include\IAnimatedMeshMS3D.h" />
<ClInclude Include="..\..\include\IAnimatedMeshSceneNode.h" /> <ClInclude Include="..\..\include\IAnimatedMeshSceneNode.h" />
<ClInclude Include="..\..\include\IBillboardSceneNode.h" /> <ClInclude Include="..\..\include\IBillboardSceneNode.h" />
<ClInclude Include="..\..\include\ICameraSceneNode.h" /> <ClInclude Include="..\..\include\ICameraSceneNode.h" />
...@@ -730,10 +730,8 @@ ...@@ -730,10 +730,8 @@
<ClInclude Include="zlib\zlib.h" /> <ClInclude Include="zlib\zlib.h" />
<ClInclude Include="zlib\zutil.h" /> <ClInclude Include="zlib\zutil.h" />
<ClInclude Include="jpeglib\cderror.h" /> <ClInclude Include="jpeglib\cderror.h" />
<ClInclude Include="jpeglib\jchuff.h" />
<ClInclude Include="jpeglib\jconfig.h" /> <ClInclude Include="jpeglib\jconfig.h" />
<ClInclude Include="jpeglib\jdct.h" /> <ClInclude Include="jpeglib\jdct.h" />
<ClInclude Include="jpeglib\jdhuff.h" />
<ClInclude Include="jpeglib\jerror.h" /> <ClInclude Include="jpeglib\jerror.h" />
<ClInclude Include="jpeglib\jinclude.h" /> <ClInclude Include="jpeglib\jinclude.h" />
<ClInclude Include="jpeglib\jmemsys.h" /> <ClInclude Include="jpeglib\jmemsys.h" />
......
...@@ -321,9 +321,6 @@ ...@@ -321,9 +321,6 @@
<ClInclude Include="..\..\include\IAnimatedMeshMD2.h"> <ClInclude Include="..\..\include\IAnimatedMeshMD2.h">
<Filter>include\scene</Filter> <Filter>include\scene</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\include\IAnimatedMeshMS3D.h">
<Filter>include\scene</Filter>
</ClInclude>
<ClInclude Include="..\..\include\IAnimatedMeshSceneNode.h"> <ClInclude Include="..\..\include\IAnimatedMeshSceneNode.h">
<Filter>include\scene</Filter> <Filter>include\scene</Filter>
</ClInclude> </ClInclude>
...@@ -1053,18 +1050,12 @@ ...@@ -1053,18 +1050,12 @@
<ClInclude Include="jpeglib\cderror.h"> <ClInclude Include="jpeglib\cderror.h">
<Filter>Irrlicht\irr\extern\jpeglib</Filter> <Filter>Irrlicht\irr\extern\jpeglib</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="jpeglib\jchuff.h">
<Filter>Irrlicht\irr\extern\jpeglib</Filter>
</ClInclude>
<ClInclude Include="jpeglib\jconfig.h"> <ClInclude Include="jpeglib\jconfig.h">
<Filter>Irrlicht\irr\extern\jpeglib</Filter> <Filter>Irrlicht\irr\extern\jpeglib</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="jpeglib\jdct.h"> <ClInclude Include="jpeglib\jdct.h">
<Filter>Irrlicht\irr\extern\jpeglib</Filter> <Filter>Irrlicht\irr\extern\jpeglib</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="jpeglib\jdhuff.h">
<Filter>Irrlicht\irr\extern\jpeglib</Filter>
</ClInclude>
<ClInclude Include="jpeglib\jerror.h"> <ClInclude Include="jpeglib\jerror.h">
<Filter>Irrlicht\irr\extern\jpeglib</Filter> <Filter>Irrlicht\irr\extern\jpeglib</Filter>
</ClInclude> </ClInclude>
...@@ -1284,6 +1275,9 @@ ...@@ -1284,6 +1275,9 @@
<ClInclude Include="CGUIWindow.h"> <ClInclude Include="CGUIWindow.h">
<Filter>Irrlicht\gui</Filter> <Filter>Irrlicht\gui</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\include\IAnimatedMeshMD3.h">
<Filter>include\scene</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\changes.txt"> <None Include="..\..\changes.txt">
......
...@@ -612,7 +612,7 @@ ...@@ -612,7 +612,7 @@
RelativePath=".\..\..\include\IAnimatedMeshMD2.h"> RelativePath=".\..\..\include\IAnimatedMeshMD2.h">
</File> </File>
<File <File
RelativePath=".\..\..\include\IAnimatedMeshMS3D.h"> RelativePath=".\..\..\include\IAnimatedMeshMD3.h">
</File> </File>
<File <File
RelativePath=".\..\..\include\IAnimatedMeshSceneNode.h"> RelativePath=".\..\..\include\IAnimatedMeshSceneNode.h">
...@@ -2183,9 +2183,6 @@ ...@@ -2183,9 +2183,6 @@
<File <File
RelativePath="jpeglib\jchuff.c"> RelativePath="jpeglib\jchuff.c">
</File> </File>
<File
RelativePath="jpeglib\jchuff.h">
</File>
<File <File
RelativePath="jpeglib\jcinit.c"> RelativePath="jpeglib\jcinit.c">
</File> </File>
...@@ -2246,9 +2243,6 @@ ...@@ -2246,9 +2243,6 @@
<File <File
RelativePath="jpeglib\jdhuff.c"> RelativePath="jpeglib\jdhuff.c">
</File> </File>
<File
RelativePath="jpeglib\jdhuff.h">
</File>
<File <File
RelativePath="jpeglib\jdinput.c"> RelativePath="jpeglib\jdinput.c">
</File> </File>
......
...@@ -866,7 +866,7 @@ ...@@ -866,7 +866,7 @@
> >
</File> </File>
<File <File
RelativePath=".\..\..\include\IAnimatedMeshMS3D.h" RelativePath=".\..\..\include\IAnimatedMeshMD3.h"
> >
</File> </File>
<File <File
...@@ -3076,10 +3076,6 @@ ...@@ -3076,10 +3076,6 @@
RelativePath="jpeglib\jchuff.c" RelativePath="jpeglib\jchuff.c"
> >
</File> </File>
<File
RelativePath="jpeglib\jchuff.h"
>
</File>
<File <File
RelativePath="jpeglib\jcinit.c" RelativePath="jpeglib\jcinit.c"
> >
...@@ -3160,10 +3156,6 @@ ...@@ -3160,10 +3156,6 @@
RelativePath="jpeglib\jdhuff.c" RelativePath="jpeglib\jdhuff.c"
> >
</File> </File>
<File
RelativePath="jpeglib\jdhuff.h"
>
</File>
<File <File
RelativePath="jpeglib\jdinput.c" RelativePath="jpeglib\jdinput.c"
> >
......
...@@ -985,7 +985,7 @@ ...@@ -985,7 +985,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\include\IAnimatedMeshMS3D.h" RelativePath="..\..\include\IAnimatedMeshMD3.h"
> >
</File> </File>
<File <File
...@@ -2790,10 +2790,6 @@ ...@@ -2790,10 +2790,6 @@
RelativePath="jpeglib\jchuff.c" RelativePath="jpeglib\jchuff.c"
> >
</File> </File>
<File
RelativePath="jpeglib\jchuff.h"
>
</File>
<File <File
RelativePath="jpeglib\jcinit.c" RelativePath="jpeglib\jcinit.c"
> >
...@@ -2874,10 +2870,6 @@ ...@@ -2874,10 +2870,6 @@
RelativePath="jpeglib\jdhuff.c" RelativePath="jpeglib\jdhuff.c"
> >
</File> </File>
<File
RelativePath="jpeglib\jdhuff.h"
>
</File>
<File <File
RelativePath="jpeglib\jdinput.c" RelativePath="jpeglib\jdinput.c"
> >
......
...@@ -593,7 +593,7 @@ ...@@ -593,7 +593,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\include\IAnimatedMeshMS3D.h" RelativePath="..\..\include\IAnimatedMeshMD3.h"
> >
</File> </File>
<File <File
...@@ -2683,10 +2683,6 @@ ...@@ -2683,10 +2683,6 @@
RelativePath="jpeglib\jchuff.c" RelativePath="jpeglib\jchuff.c"
> >
</File> </File>
<File
RelativePath="jpeglib\jchuff.h"
>
</File>
<File <File
RelativePath="jpeglib\jcinit.c" RelativePath="jpeglib\jcinit.c"
> >
...@@ -2767,10 +2763,6 @@ ...@@ -2767,10 +2763,6 @@
RelativePath="jpeglib\jdhuff.c" RelativePath="jpeglib\jdhuff.c"
> >
</File> </File>
<File
RelativePath="jpeglib\jdhuff.h"
>
</File>
<File <File
RelativePath="jpeglib\jdinput.c" RelativePath="jpeglib\jdinput.c"
> >
......
...@@ -37,15 +37,14 @@ ...@@ -37,15 +37,14 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\bin\Win32-VisualStudio\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\Win32-VisualStudio</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\Win32-VisualStudio\</OutDir>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
...@@ -55,11 +54,9 @@ ...@@ -55,11 +54,9 @@
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>..\lib\Win32-visualstudio\Irrlicht.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>..\lib\Win32-visualstudio\Irrlicht.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>..\bin\Win32-VisualStudio\$(ProjectName).exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <DataExecutionPrevention>
</DataExecutionPrevention> </DataExecutionPrevention>
...@@ -73,18 +70,14 @@ ...@@ -73,18 +70,14 @@
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>..\lib\Win32-visualstudio\Irrlicht.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>..\lib\Win32-visualstudio\Irrlicht.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>..\bin\Win32-VisualStudio\$(ProjectName).exe</OutputFile> <GenerateDebugInformation>false</GenerateDebugInformation>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention> <DataExecutionPrevention>
</DataExecutionPrevention> </DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
......
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