Commit b7083aaa authored by cutealien's avatar cutealien

Remove unusued member variables (found with clang)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4768 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 7d8307b1
...@@ -203,7 +203,7 @@ CAnimatedMeshHalfLife::CAnimatedMeshHalfLife() ...@@ -203,7 +203,7 @@ CAnimatedMeshHalfLife::CAnimatedMeshHalfLife()
OwnTexModel(false), SequenceIndex(0), CurrentFrame(0), FramesPerSecond(25.f), OwnTexModel(false), SequenceIndex(0), CurrentFrame(0), FramesPerSecond(25.f),
SkinGroupSelection(0) SkinGroupSelection(0)
#ifdef HL_TEXTURE_ATLAS #ifdef HL_TEXTURE_ATLAS
, TextureMaster(0) // , TextureMaster(0)
#endif #endif
{ {
#ifdef _DEBUG #ifdef _DEBUG
......
This diff is collapsed.
...@@ -137,7 +137,7 @@ private: ...@@ -137,7 +137,7 @@ private:
io::IReadFile *File; io::IReadFile *File;
c8 *Buffer; c8 *Buffer;
bool IsBinaryFile, IsWrongEndian, EndOfFile; bool IsBinaryFile, IsWrongEndian, EndOfFile;
s32 LineLength, WordLength; s32 WordLength;
c8 *StartPointer, *EndPointer, *LineEndPointer; c8 *StartPointer, *EndPointer, *LineEndPointer;
}; };
......
...@@ -27,7 +27,7 @@ CParticleAnimatedMeshSceneNodeEmitter::CParticleAnimatedMeshSceneNodeEmitter( ...@@ -27,7 +27,7 @@ CParticleAnimatedMeshSceneNodeEmitter::CParticleAnimatedMeshSceneNodeEmitter(
MinStartColor(minStartColor), MaxStartColor(maxStartColor), MinStartColor(minStartColor), MaxStartColor(maxStartColor),
MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax), MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
MaxStartSize(maxStartSize), MinStartSize(minStartSize), MaxStartSize(maxStartSize), MinStartSize(minStartSize),
Time(0), Emitted(0), MaxAngleDegrees(maxAngleDegrees), Time(0), MaxAngleDegrees(maxAngleDegrees),
EveryMeshVertex(everyMeshVertex), UseNormalDirection(useNormalDirection) EveryMeshVertex(everyMeshVertex), UseNormalDirection(useNormalDirection)
{ {
#ifdef _DEBUG #ifdef _DEBUG
......
...@@ -146,7 +146,6 @@ private: ...@@ -146,7 +146,6 @@ private:
core::dimension2df MaxStartSize, MinStartSize; core::dimension2df MaxStartSize, MinStartSize;
u32 Time; u32 Time;
u32 Emitted;
s32 MaxAngleDegrees; s32 MaxAngleDegrees;
bool EveryMeshVertex; bool EveryMeshVertex;
......
...@@ -25,7 +25,7 @@ CParticleBoxEmitter::CParticleBoxEmitter( ...@@ -25,7 +25,7 @@ CParticleBoxEmitter::CParticleBoxEmitter(
MaxParticlesPerSecond(maxParticlesPerSecond), MaxParticlesPerSecond(maxParticlesPerSecond),
MinStartColor(minStartColor), MaxStartColor(maxStartColor), MinStartColor(minStartColor), MaxStartColor(maxStartColor),
MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax), MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
Time(0), Emitted(0), MaxAngleDegrees(maxAngleDegrees) Time(0), MaxAngleDegrees(maxAngleDegrees)
{ {
#ifdef _DEBUG #ifdef _DEBUG
setDebugName("CParticleBoxEmitter"); setDebugName("CParticleBoxEmitter");
......
...@@ -121,7 +121,6 @@ private: ...@@ -121,7 +121,6 @@ private:
u32 MinLifeTime, MaxLifeTime; u32 MinLifeTime, MaxLifeTime;
u32 Time; u32 Time;
u32 Emitted;
s32 MaxAngleDegrees; s32 MaxAngleDegrees;
}; };
......
...@@ -27,7 +27,7 @@ CParticleCylinderEmitter::CParticleCylinderEmitter( ...@@ -27,7 +27,7 @@ CParticleCylinderEmitter::CParticleCylinderEmitter(
MaxParticlesPerSecond(maxParticlesPerSecond), MaxParticlesPerSecond(maxParticlesPerSecond),
MinStartColor(minStartColor), MaxStartColor(maxStartColor), MinStartColor(minStartColor), MaxStartColor(maxStartColor),
MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax), MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
Radius(radius), Length(length), Time(0), Emitted(0), Radius(radius), Length(length), Time(0),
MaxAngleDegrees(maxAngleDegrees), OutlineOnly(outlineOnly) MaxAngleDegrees(maxAngleDegrees), OutlineOnly(outlineOnly)
{ {
#ifdef _DEBUG #ifdef _DEBUG
......
...@@ -150,7 +150,6 @@ private: ...@@ -150,7 +150,6 @@ private:
f32 Length; f32 Length;
u32 Time; u32 Time;
u32 Emitted;
s32 MaxAngleDegrees; s32 MaxAngleDegrees;
bool OutlineOnly; bool OutlineOnly;
......
...@@ -27,7 +27,7 @@ CParticleMeshEmitter::CParticleMeshEmitter( ...@@ -27,7 +27,7 @@ CParticleMeshEmitter::CParticleMeshEmitter(
MinParticlesPerSecond(minParticlesPerSecond), MaxParticlesPerSecond(maxParticlesPerSecond), MinParticlesPerSecond(minParticlesPerSecond), MaxParticlesPerSecond(maxParticlesPerSecond),
MinStartColor(minStartColor), MaxStartColor(maxStartColor), MinStartColor(minStartColor), MaxStartColor(maxStartColor),
MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax), MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
Time(0), Emitted(0), MaxAngleDegrees(maxAngleDegrees), Time(0), MaxAngleDegrees(maxAngleDegrees),
EveryMeshVertex(everyMeshVertex), UseNormalDirection(useNormalDirection) EveryMeshVertex(everyMeshVertex), UseNormalDirection(useNormalDirection)
{ {
#ifdef _DEBUG #ifdef _DEBUG
......
...@@ -145,7 +145,6 @@ private: ...@@ -145,7 +145,6 @@ private:
u32 MinLifeTime, MaxLifeTime; u32 MinLifeTime, MaxLifeTime;
u32 Time; u32 Time;
u32 Emitted;
s32 MaxAngleDegrees; s32 MaxAngleDegrees;
bool EveryMeshVertex; bool EveryMeshVertex;
......
...@@ -25,7 +25,7 @@ CParticlePointEmitter::CParticlePointEmitter( ...@@ -25,7 +25,7 @@ CParticlePointEmitter::CParticlePointEmitter(
MaxParticlesPerSecond(maxParticlesPerSecond), MaxParticlesPerSecond(maxParticlesPerSecond),
MinStartColor(minStartColor), MaxStartColor(maxStartColor), MinStartColor(minStartColor), MaxStartColor(maxStartColor),
MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax), MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
MaxAngleDegrees(maxAngleDegrees), Time(0), Emitted(0) MaxAngleDegrees(maxAngleDegrees), Time(0)
{ {
#ifdef _DEBUG #ifdef _DEBUG
setDebugName("CParticlePointEmitter"); setDebugName("CParticlePointEmitter");
......
...@@ -112,7 +112,6 @@ private: ...@@ -112,7 +112,6 @@ private:
s32 MaxAngleDegrees; s32 MaxAngleDegrees;
u32 Time; u32 Time;
u32 Emitted;
}; };
} // end namespace scene } // end namespace scene
......
...@@ -27,7 +27,7 @@ CParticleRingEmitter::CParticleRingEmitter( ...@@ -27,7 +27,7 @@ CParticleRingEmitter::CParticleRingEmitter(
MaxParticlesPerSecond(maxParticlesPerSecond), MaxParticlesPerSecond(maxParticlesPerSecond),
MinStartColor(minStartColor), MaxStartColor(maxStartColor), MinStartColor(minStartColor), MaxStartColor(maxStartColor),
MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax), MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
Time(0), Emitted(0), MaxAngleDegrees(maxAngleDegrees) Time(0), MaxAngleDegrees(maxAngleDegrees)
{ {
#ifdef _DEBUG #ifdef _DEBUG
setDebugName("CParticleRingEmitter"); setDebugName("CParticleRingEmitter");
......
...@@ -136,7 +136,6 @@ private: ...@@ -136,7 +136,6 @@ private:
u32 MinLifeTime, MaxLifeTime; u32 MinLifeTime, MaxLifeTime;
u32 Time; u32 Time;
u32 Emitted;
s32 MaxAngleDegrees; s32 MaxAngleDegrees;
}; };
......
...@@ -27,7 +27,7 @@ CParticleSphereEmitter::CParticleSphereEmitter( ...@@ -27,7 +27,7 @@ CParticleSphereEmitter::CParticleSphereEmitter(
MaxParticlesPerSecond(maxParticlesPerSecond), MaxParticlesPerSecond(maxParticlesPerSecond),
MinStartColor(minStartColor), MaxStartColor(maxStartColor), MinStartColor(minStartColor), MaxStartColor(maxStartColor),
MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax), MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
Time(0), Emitted(0), MaxAngleDegrees(maxAngleDegrees) Time(0), MaxAngleDegrees(maxAngleDegrees)
{ {
#ifdef _DEBUG #ifdef _DEBUG
setDebugName("CParticleSphereEmitter"); setDebugName("CParticleSphereEmitter");
......
...@@ -129,7 +129,6 @@ private: ...@@ -129,7 +129,6 @@ private:
u32 MinLifeTime, MaxLifeTime; u32 MinLifeTime, MaxLifeTime;
u32 Time; u32 Time;
u32 Emitted;
s32 MaxAngleDegrees; s32 MaxAngleDegrees;
}; };
......
...@@ -34,7 +34,7 @@ CParticleSystemSceneNode::CParticleSystemSceneNode(bool createDefaultEmitter, ...@@ -34,7 +34,7 @@ CParticleSystemSceneNode::CParticleSystemSceneNode(bool createDefaultEmitter,
const core::vector3df& scale) const core::vector3df& scale)
: IParticleSystemSceneNode(parent, mgr, id, position, rotation, scale), : IParticleSystemSceneNode(parent, mgr, id, position, rotation, scale),
Emitter(0), ParticleSize(core::dimension2d<f32>(5.0f, 5.0f)), LastEmitTime(0), Emitter(0), ParticleSize(core::dimension2d<f32>(5.0f, 5.0f)), LastEmitTime(0),
MaxParticles(0xffff), Buffer(0), ParticlesAreGlobal(true) Buffer(0), ParticlesAreGlobal(true)
{ {
#ifdef _DEBUG #ifdef _DEBUG
setDebugName("CParticleSystemSceneNode"); setDebugName("CParticleSystemSceneNode");
......
...@@ -217,17 +217,18 @@ private: ...@@ -217,17 +217,18 @@ private:
core::array<SParticle> Particles; core::array<SParticle> Particles;
core::dimension2d<f32> ParticleSize; core::dimension2d<f32> ParticleSize;
u32 LastEmitTime; u32 LastEmitTime;
s32 MaxParticles;
SMeshBuffer* Buffer; SMeshBuffer* Buffer;
enum E_PARTICLES_PRIMITIVE // TODO: That was obviously planned by someone at some point and sounds like a good idea.
{ // But seems it was never implemented.
EPP_POINT=0, // enum E_PARTICLES_PRIMITIVE
EPP_BILLBOARD, // {
EPP_POINTSPRITE // EPP_POINT=0,
}; // EPP_BILLBOARD,
E_PARTICLES_PRIMITIVE ParticlePrimitive; // EPP_POINTSPRITE
// };
// E_PARTICLES_PRIMITIVE ParticlePrimitive;
bool ParticlesAreGlobal; bool ParticlesAreGlobal;
}; };
......
...@@ -369,10 +369,7 @@ namespace scene ...@@ -369,10 +369,7 @@ namespace scene
void tesselate(s32 level); void tesselate(s32 level);
private: private:
s32 Level;
core::array<S3DVertex2TCoords_64> column[3]; core::array<S3DVertex2TCoords_64> column[3];
}; };
SBezier Bezier; SBezier Bezier;
......
...@@ -21,7 +21,6 @@ namespace scene ...@@ -21,7 +21,6 @@ namespace scene
{ {
CSMFMeshFileLoader::CSMFMeshFileLoader(irr::io::IFileSystem* fs, video::IVideoDriver* driver) CSMFMeshFileLoader::CSMFMeshFileLoader(irr::io::IFileSystem* fs, video::IVideoDriver* driver)
: Driver(driver)
{ {
TextureLoader = new CMeshTextureLoader( fs, driver ); TextureLoader = new CMeshTextureLoader( fs, driver );
} }
......
...@@ -38,8 +38,6 @@ public: ...@@ -38,8 +38,6 @@ public:
private: private:
void loadLimb(io::IReadFile* file, scene::SMesh* mesh, const core::matrix4 &parentTransformation); void loadLimb(io::IReadFile* file, scene::SMesh* mesh, const core::matrix4 &parentTransformation);
video::IVideoDriver* Driver;
}; };
} // end namespace scene } // end namespace scene
......
...@@ -29,7 +29,7 @@ namespace scene ...@@ -29,7 +29,7 @@ namespace scene
//! Constructor //! Constructor
CXMeshFileLoader::CXMeshFileLoader(scene::ISceneManager* smgr, io::IFileSystem* fs) CXMeshFileLoader::CXMeshFileLoader(scene::ISceneManager* smgr, io::IFileSystem* fs)
: SceneManager(smgr), FileSystem(fs), AllJoints(0), AnimatedMesh(0), : SceneManager(smgr), FileSystem(fs), AnimatedMesh(0),
Buffer(0), P(0), End(0), BinaryNumCount(0), Line(0), Buffer(0), P(0), End(0), BinaryNumCount(0), Line(0),
CurFrame(0), MajorVersion(0), MinorVersion(0), BinaryFormat(false), FloatSize(0) CurFrame(0), MajorVersion(0), MinorVersion(0), BinaryFormat(false), FloatSize(0)
{ {
......
...@@ -168,8 +168,6 @@ private: ...@@ -168,8 +168,6 @@ private:
ISceneManager* SceneManager; ISceneManager* SceneManager;
io::IFileSystem* FileSystem; io::IFileSystem* FileSystem;
core::array<CSkinnedMesh::SJoint*> *AllJoints;
CSkinnedMesh* AnimatedMesh; CSkinnedMesh* AnimatedMesh;
c8* Buffer; c8* Buffer;
......
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