Commit b61b29f5 authored by hybrid's avatar hybrid

Bug fix for render state updates

Unification of d3d8 and d3d9 implementation

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4329 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 3d892c50
This diff is collapsed.
...@@ -63,10 +63,6 @@ public: ...@@ -63,10 +63,6 @@ public:
{ {
} }
~CD3D9MaterialRenderer()
{
}
//! sets a variable in the shader. //! sets a variable in the shader.
//! \param vertexShader: True if this should be set in the vertex shader, false if //! \param vertexShader: True if this should be set in the vertex shader, false if
//! in the pixel shader. //! in the pixel shader.
......
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