Commit b49e5daa authored by bitplane's avatar bitplane

Add SMF mesh loader to easily editable projects.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3576 dfc29bdd-3216-0410-991c-e03cc46cb475
parent d9798daf
......@@ -974,6 +974,7 @@
<ClInclude Include="CMeshManipulator.h" />
<ClInclude Include="CSceneManager.h" />
<ClInclude Include="Octree.h" />
<ClInclude Include="CSMFMeshFileLoader.h" />
<ClInclude Include="C3DSMeshFileLoader.h" />
<ClInclude Include="CAnimatedMeshHalfLife.h" />
<ClInclude Include="CAnimatedMeshMD2.h" />
......@@ -1220,6 +1221,7 @@
<ClCompile Include="CMeshManipulator.cpp" />
<ClCompile Include="CSceneManager.cpp" />
<ClCompile Include="C3DSMeshFileLoader.cpp" />
<ClCompile Include="CSMFMeshFileLoader.cpp" />
<ClCompile Include="CAnimatedMeshHalfLife.cpp" />
<ClCompile Include="CAnimatedMeshMD2.cpp" />
<ClCompile Include="CAnimatedMeshMD3.cpp" />
......@@ -1524,4 +1526,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
\ No newline at end of file
</Project>
......@@ -1496,6 +1496,12 @@
<File
RelativePath="C3DSMeshFileLoader.h">
</File>
<File
RelativePath="CSMFMeshFileLoader.cpp">
</File>
<File
RelativePath="CSMFMeshFileLoader.h">
</File>
<File
RelativePath="CAnimatedMeshMD2.cpp">
</File>
......
......@@ -2122,6 +2122,12 @@
RelativePath=".\C3DSMeshFileLoader.h"
>
</File>
<File
RelativePath="CSMFMeshFileLoader.cpp">
</File>
<File
RelativePath="CSMFMeshFileLoader.h">
</File>
<File
RelativePath=".\CAnimatedMeshHalfLife.cpp"
>
......
......@@ -1411,6 +1411,14 @@
RelativePath="C3DSMeshFileLoader.h"
>
</File>
<File
RelativePath="CSMFMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CSMFMeshFileLoader.h"
>
</File>
<File
RelativePath=".\CAnimatedMeshHalfLife.cpp"
>
......
......@@ -1592,6 +1592,7 @@
RelativePath="CTRTextureBlend.cpp"
>
</File>
<File
RelativePath="CTRTextureDetailMap2.cpp"
>
......@@ -1740,6 +1741,14 @@
RelativePath="C3DSMeshFileLoader.h"
>
</File>
<File
RelativePath="CSMFMeshFileLoader.cpp"
>
</File>
<File
RelativePath="CSMFMeshFileLoader.h"
>
</File>
<File
RelativePath="CAnimatedMeshMD2.cpp"
>
......
......@@ -852,6 +852,12 @@
<File
RelativePath=".\C3DSMeshFileLoader.h">
</File>
<File
RelativePath="CSMFMeshFileLoader.cpp">
</File>
<File
RelativePath="CSMFMeshFileLoader.h">
</File>
<File
RelativePath=".\CAnimatedMeshMD2.cpp">
</File>
......
......@@ -22,7 +22,7 @@ VERSION = $(VERSION_MAJOR).$(VERSION_MINOR).$(VERSION_RELEASE)
#
#List of object files, separated based on engine architecture
IRRMESHLOADER = CBSPMeshFileLoader.o CMD2MeshFileLoader.o CMD3MeshFileLoader.o CMS3DMeshFileLoader.o CB3DMeshFileLoader.o C3DSMeshFileLoader.o COgreMeshFileLoader.o COBJMeshFileLoader.o CColladaFileLoader.o CCSMLoader.o CDMFLoader.o CLMTSMeshFileLoader.o CMY3DMeshFileLoader.o COCTLoader.o CXMeshFileLoader.o CIrrMeshFileLoader.o CSTLMeshFileLoader.o CLWOMeshFileLoader.o CPLYMeshFileLoader.o
IRRMESHLOADER = CBSPMeshFileLoader.o CMD2MeshFileLoader.o CMD3MeshFileLoader.o CMS3DMeshFileLoader.o CB3DMeshFileLoader.o C3DSMeshFileLoader.o COgreMeshFileLoader.o COBJMeshFileLoader.o CColladaFileLoader.o CCSMLoader.o CDMFLoader.o CLMTSMeshFileLoader.o CMY3DMeshFileLoader.o COCTLoader.o CXMeshFileLoader.o CIrrMeshFileLoader.o CSTLMeshFileLoader.o CLWOMeshFileLoader.o CPLYMeshFileLoader.o CSMFMeshFileLoader.o
IRRMESHWRITER = CColladaMeshWriter.o CIrrMeshWriter.o CSTLMeshWriter.o COBJMeshWriter.o CPLYMeshWriter.o
IRRMESHOBJ = $(IRRMESHLOADER) $(IRRMESHWRITER) \
CSkinnedMesh.o CBoneSceneNode.o CMeshSceneNode.o \
......
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