Mem leak fixed in d3d RTT code identified by vitek. Some redundant code...
Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@807 dfc29bdd-3216-0410-991c-e03cc46cb475
Showing
Please register or sign in to comment