Commit a72fe29f authored by hybrid's avatar hybrid

Avoid mipmaps by default, when rendering 2d elements

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3422 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 2db72f3a
...@@ -189,6 +189,7 @@ CNullDriver::CNullDriver(io::IFileSystem* io, const core::dimension2d<u32>& scre ...@@ -189,6 +189,7 @@ CNullDriver::CNullDriver(io::IFileSystem* io, const core::dimension2d<u32>& scre
InitMaterial2D.Lighting=false; InitMaterial2D.Lighting=false;
InitMaterial2D.ZWriteEnable=false; InitMaterial2D.ZWriteEnable=false;
InitMaterial2D.ZBuffer=video::ECFN_NEVER; InitMaterial2D.ZBuffer=video::ECFN_NEVER;
InitMaterial2D.UseMipMaps=false;
for (u32 i=0; i<video::MATERIAL_MAX_TEXTURES; ++i) for (u32 i=0; i<video::MATERIAL_MAX_TEXTURES; ++i)
{ {
InitMaterial2D.TextureLayer[i].BilinearFilter=false; InitMaterial2D.TextureLayer[i].BilinearFilter=false;
......
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