Use floating point z-buffer in D3D9 driver if possible.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2283 dfc29bdd-3216-0410-991c-e03cc46cb475
Showing
Please register or sign in to comment
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2283 dfc29bdd-3216-0410-991c-e03cc46cb475