Commit 9cf8f0fe authored by hybrid's avatar hybrid

Properly store the MAX_AINSOTROPY level.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2898 dfc29bdd-3216-0410-991c-e03cc46cb475
parent f29995de
...@@ -438,8 +438,10 @@ void COpenGLExtensionHandler::initExtensions(bool stencilBuffer) ...@@ -438,8 +438,10 @@ void COpenGLExtensionHandler::initExtensions(bool stencilBuffer)
MaxLights=static_cast<u8>(num); MaxLights=static_cast<u8>(num);
#ifdef GL_EXT_texture_filter_anisotropic #ifdef GL_EXT_texture_filter_anisotropic
if (FeatureAvailable[IRR_EXT_texture_filter_anisotropic]) if (FeatureAvailable[IRR_EXT_texture_filter_anisotropic])
{
glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &num); glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &num);
MaxAnisotropy=static_cast<u8>(num); MaxAnisotropy=static_cast<u8>(num);
}
#endif #endif
#ifdef GL_VERSION_1_2 #ifdef GL_VERSION_1_2
if (Version>101) if (Version>101)
......
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