Commit 8bebbdbb authored by cutealien's avatar cutealien

- Fixed serialization of stringw-arrays again and learned another lesson of...

- Fixed serialization of stringw-arrays again and learned another lesson of "be very careful when changing const's".
- Added test for serialization
- Added operator != for quaternion.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3026 dfc29bdd-3216-0410-991c-e03cc46cb475
parent f450f358
......@@ -234,12 +234,12 @@ public:
*/
//! Adds an attribute as wide string array
virtual void addArray(const c8* attributeName, core::array<core::stringw> value) = 0;
virtual void addArray(const c8* attributeName, const core::array<core::stringw>& value) = 0;
//! Sets an attribute value as a wide string array.
//! \param attributeName: Name for the attribute
//! \param value: Value for the attribute. Set this to 0 to delete the attribute
virtual void setAttribute(const c8* attributeName, const core::array<core::stringw> value) = 0;
virtual void setAttribute(const c8* attributeName, const core::array<core::stringw>& value) = 0;
//! Gets an attribute as an array of wide strings.
//! \param attributeName: Name of the attribute to get.
......@@ -252,7 +252,7 @@ public:
virtual core::array<core::stringw> getAttributeAsArray(s32 index) = 0;
//! Sets an attribute as an array of wide strings
virtual void setAttribute(s32 index, core::array<core::stringw> value) = 0;
virtual void setAttribute(s32 index, const core::array<core::stringw>& value) = 0;
/*
......
......@@ -40,6 +40,9 @@ class quaternion
//! Equalilty operator
bool operator==(const quaternion& other) const;
//! inequality operator
bool operator!=(const quaternion& other) const;
//! Assignment operator
inline quaternion& operator=(const quaternion& other);
......@@ -171,6 +174,11 @@ inline bool quaternion::operator==(const quaternion& other) const
(W == other.W));
}
// inequality operator
inline bool quaternion::operator!=(const quaternion& other) const
{
return !(*this == other);
}
// assignment operator
inline quaternion& quaternion::operator=(const quaternion& other)
......@@ -339,7 +347,7 @@ inline void quaternion::getMatrix( matrix4 &dest, const core::vector3df &center
m2.setInverseTranslation ( center );
lookat *= m2;
*/
inline void quaternion::getMatrixCenter(matrix4 &dest,
inline void quaternion::getMatrixCenter(matrix4 &dest,
const core::vector3df &center,
const core::vector3df &translation) const
{
......
......@@ -181,13 +181,13 @@ core::stringw CAttributes::getAttributeAsStringW(s32 index)
//! Adds an attribute as an array of wide strings
void CAttributes::addArray(const c8* attributeName, core::array<core::stringw> value)
void CAttributes::addArray(const c8* attributeName, const core::array<core::stringw>& value)
{
Attributes.push_back(new CStringWArrayAttribute(attributeName, value));
}
//! Sets an attribute value as an array of wide strings.
void CAttributes::setAttribute(const c8* attributeName, const core::array<core::stringw> value)
void CAttributes::setAttribute(const c8* attributeName, const core::array<core::stringw>& value)
{
IAttribute* att = getAttributeP(attributeName);
if (att)
......@@ -220,7 +220,7 @@ core::array<core::stringw> CAttributes::getAttributeAsArray(s32 index)
}
//! Sets an attribute as an array of wide strings
void CAttributes::setAttribute(s32 index, core::array<core::stringw> value)
void CAttributes::setAttribute(s32 index, const core::array<core::stringw>& value)
{
if (index >= 0 && index < (s32)Attributes.size() )
Attributes[index]->setArray(value);
......
......@@ -210,12 +210,12 @@ public:
*/
//! Adds an attribute as wide string array
virtual void addArray(const c8* attributeName, core::array<core::stringw> value);
virtual void addArray(const c8* attributeName, const core::array<core::stringw>& value);
//! Sets an attribute value as a wide string array.
//! \param attributeName: Name for the attribute
//! \param value: Value for the attribute. Set this to 0 to delete the attribute
virtual void setAttribute(const c8* attributeName, const core::array<core::stringw> value);
virtual void setAttribute(const c8* attributeName, const core::array<core::stringw>& value);
//! Gets an attribute as an array of wide strings.
//! \param attributeName: Name of the attribute to get.
......@@ -228,7 +228,7 @@ public:
virtual core::array<core::stringw> getAttributeAsArray(s32 index);
//! Sets an attribute as an array of wide strings
virtual void setAttribute(s32 index, core::array<core::stringw> value);
virtual void setAttribute(s32 index, const core::array<core::stringw>& value);
/*
......
// Copyright (C) 2002-2009 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_ATTRIBUTE_H_INCLUDED__
#define __I_ATTRIBUTE_H_INCLUDED__
#include "IReferenceCounted.h"
#include "SColor.h"
#include "vector3d.h"
#include "vector2d.h"
#include "line2d.h"
#include "line3d.h"
#include "triangle3d.h"
#include "position2d.h"
#include "rect.h"
#include "matrix4.h"
#include "quaternion.h"
#include "plane3d.h"
#include "triangle3d.h"
#include "line2d.h"
#include "line3d.h"
#include "irrString.h"
#include "irrArray.h"
#include "EAttributes.h"
namespace irr
{
namespace io
{
class IAttribute : public virtual IReferenceCounted
{
public:
virtual ~IAttribute() {};
virtual s32 getInt() { return 0; }
virtual f32 getFloat() { return 0; }
virtual video::SColorf getColorf() { return video::SColorf(1.0f,1.0f,1.0f,1.0f); }
virtual video::SColor getColor() { return video::SColor(255,255,255,255); }
virtual core::stringc getString() { return core::stringc(getStringW().c_str()); }
virtual core::stringw getStringW() { return core::stringw(); }
virtual core::array<core::stringw> getArray() { return core::array<core::stringw>(); };
virtual bool getBool() { return false; }
virtual void getBinary(void* outdata, s32 maxLength) {};
virtual core::vector3df getVector() { return core::vector3df(); }
virtual core::position2di getPosition() { return core::position2di(); }
virtual core::rect<s32> getRect() { return core::rect<s32>(); }
virtual core::quaternion getQuaternion(){ return core::quaternion(); }
virtual core::matrix4 getMatrix() { return core::matrix4(); }
virtual core::triangle3df getTriangle() { return core::triangle3df(); }
virtual core::vector2df getVector2d() { return core::vector2df(); }
virtual core::vector2di getVector2di() { return core::vector2di(); }
virtual core::line2df getLine2d() { return core::line2df(); }
virtual core::line2di getLine2di() { return core::line2di(); }
virtual core::line3df getLine3d() { return core::line3df(); }
virtual core::line3di getLine3di() { return core::line3di(); }
virtual core::dimension2du getDimension2d() { return core::dimension2du(); }
virtual core::aabbox3d<f32> getBBox() { return core::aabbox3d<f32>(); }
virtual core::plane3df getPlane() { return core::plane3df(); }
virtual video::ITexture* getTexture() { return 0; }
virtual const char* getEnum() { return 0; }
virtual void* getUserPointer() { return 0; }
virtual void setInt(s32 intValue) {};
virtual void setFloat(f32 floatValue) {};
virtual void setString(const char* text) {};
virtual void setString(const wchar_t* text){ setString(core::stringc(text).c_str()); };
virtual void setArray( core::array<core::stringw> arr ) {};
virtual void setColor(video::SColorf color) {};
virtual void setColor(video::SColor color) {};
virtual void setBool(bool boolValue) {};
virtual void setBinary(void* data, s32 maxLenght) {};
virtual void setVector(core::vector3df v) {};
virtual void setPosition(core::position2di v) {};
virtual void setRect(core::rect<s32> v) {};
virtual void setQuaternion(core::quaternion v) {};
virtual void setMatrix(core::matrix4 v) {};
virtual void setTriangle(core::triangle3df v) {};
virtual void setVector2d(core::vector2df v) {};
virtual void setVector2d(core::vector2di v) {};
virtual void setLine2d(core::line2df v) {};
virtual void setLine2d(core::line2di v) {};
virtual void setLine3d(core::line3df v) {};
virtual void setLine3d(core::line3di v) {};
virtual void setDimension2d(core::dimension2du v) {};
virtual void setBBox(core::aabbox3d<f32> v) {};
virtual void setPlane(core::plane3df v) {};
virtual void setUserPointer(void* v) {};
virtual void setEnum(const char* enumValue, const char* const* enumerationLiterals) {};
virtual void setTexture(video::ITexture*) {};
core::stringc Name;
virtual E_ATTRIBUTE_TYPE getType() const = 0;
virtual const wchar_t* getTypeString() const = 0;
};
} // end namespace io
} // end namespace irr
#endif
// Copyright (C) 2002-2009 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_ATTRIBUTE_H_INCLUDED__
#define __I_ATTRIBUTE_H_INCLUDED__
#include "IReferenceCounted.h"
#include "SColor.h"
#include "vector3d.h"
#include "vector2d.h"
#include "line2d.h"
#include "line3d.h"
#include "triangle3d.h"
#include "position2d.h"
#include "rect.h"
#include "matrix4.h"
#include "quaternion.h"
#include "plane3d.h"
#include "triangle3d.h"
#include "line2d.h"
#include "line3d.h"
#include "irrString.h"
#include "irrArray.h"
#include "EAttributes.h"
namespace irr
{
namespace io
{
class IAttribute : public virtual IReferenceCounted
{
public:
virtual ~IAttribute() {};
virtual s32 getInt() { return 0; }
virtual f32 getFloat() { return 0; }
virtual video::SColorf getColorf() { return video::SColorf(1.0f,1.0f,1.0f,1.0f); }
virtual video::SColor getColor() { return video::SColor(255,255,255,255); }
virtual core::stringc getString() { return core::stringc(getStringW().c_str()); }
virtual core::stringw getStringW() { return core::stringw(); }
virtual core::array<core::stringw> getArray() { return core::array<core::stringw>(); };
virtual bool getBool() { return false; }
virtual void getBinary(void* outdata, s32 maxLength) {};
virtual core::vector3df getVector() { return core::vector3df(); }
virtual core::position2di getPosition() { return core::position2di(); }
virtual core::rect<s32> getRect() { return core::rect<s32>(); }
virtual core::quaternion getQuaternion(){ return core::quaternion(); }
virtual core::matrix4 getMatrix() { return core::matrix4(); }
virtual core::triangle3df getTriangle() { return core::triangle3df(); }
virtual core::vector2df getVector2d() { return core::vector2df(); }
virtual core::vector2di getVector2di() { return core::vector2di(); }
virtual core::line2df getLine2d() { return core::line2df(); }
virtual core::line2di getLine2di() { return core::line2di(); }
virtual core::line3df getLine3d() { return core::line3df(); }
virtual core::line3di getLine3di() { return core::line3di(); }
virtual core::dimension2du getDimension2d() { return core::dimension2du(); }
virtual core::aabbox3d<f32> getBBox() { return core::aabbox3d<f32>(); }
virtual core::plane3df getPlane() { return core::plane3df(); }
virtual video::ITexture* getTexture() { return 0; }
virtual const char* getEnum() { return 0; }
virtual void* getUserPointer() { return 0; }
virtual void setInt(s32 intValue) {};
virtual void setFloat(f32 floatValue) {};
virtual void setString(const char* text) {};
virtual void setString(const wchar_t* text){ setString(core::stringc(text).c_str()); };
virtual void setArray(const core::array<core::stringw>& arr ) {};
virtual void setColor(video::SColorf color) {};
virtual void setColor(video::SColor color) {};
virtual void setBool(bool boolValue) {};
virtual void setBinary(void* data, s32 maxLenght) {};
virtual void setVector(core::vector3df v) {};
virtual void setPosition(core::position2di v) {};
virtual void setRect(core::rect<s32> v) {};
virtual void setQuaternion(core::quaternion v) {};
virtual void setMatrix(core::matrix4 v) {};
virtual void setTriangle(core::triangle3df v) {};
virtual void setVector2d(core::vector2df v) {};
virtual void setVector2d(core::vector2di v) {};
virtual void setLine2d(core::line2df v) {};
virtual void setLine2d(core::line2di v) {};
virtual void setLine3d(core::line3df v) {};
virtual void setLine3d(core::line3di v) {};
virtual void setDimension2d(core::dimension2du v) {};
virtual void setBBox(core::aabbox3d<f32> v) {};
virtual void setPlane(core::plane3df v) {};
virtual void setUserPointer(void* v) {};
virtual void setEnum(const char* enumValue, const char* const* enumerationLiterals) {};
virtual void setTexture(video::ITexture*) {};
core::stringc Name;
virtual E_ATTRIBUTE_TYPE getType() const = 0;
virtual const wchar_t* getTypeString() const = 0;
};
} // end namespace io
} // end namespace irr
#endif
......@@ -68,6 +68,7 @@ int main(int argumentCount, char * arguments[])
TEST(filesystem);
TEST(archiveReader);
TEST(testXML);
TEST(serializeAttributes);
// null driver
TEST(fast_atof);
TEST(collisionResponseAnimator);
......
#include "testUtils.h"
using namespace irr;
using namespace core;
using namespace io;
#define COMPARE(a, b) if ( (a) != (b) ) { logTestString("Not identical %s in %s:%d", #a, __FILE__, __LINE__ ); return false; }
const u32 BINARY_BLOCK_SIZE = 10;
enum EMockEnum
{
EME_NONE,
EME_ONE,
EME_COUNT
};
const c8* const MockEnumNames[EME_COUNT+1] =
{
"none",
"one",
0,
};
class SerializableMock : public virtual io::IAttributeExchangingObject
{
public:
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const
{
out->addInt("valInt", valInt);
out->addFloat("valFloat", valFloat);
out->addString("valString", valString.c_str());
out->addString("valStringW", valStringW.c_str());
out->addBinary("valBinary", (void*)valBinary, BINARY_BLOCK_SIZE);
out->addArray("valStringWArray", valStringWArray);
out->addBool("valBool", valBool);
out->addEnum("valEnum", valEnum, MockEnumNames);
out->addColor("valColor", valColor);
out->addColorf("valColorf", valColorf);
out->addVector3d("valVector3df", valVector3df);
out->addPosition2d("valPosition2di", valPosition2di);
out->addRect("valRect", valRect);
out->addMatrix("valMatrix", valMatrix);
out->addQuaternion("valQuaternion", valQuaternion);
out->addBox3d("valAabbox3df", valAabbox3df);
out->addPlane3d("valPlane3df", valPlane3df);
out->addTriangle3d("valTriangle3df", valTriangle3df);
out->addLine2d("valLine2df", valLine2df);
out->addLine3d("valLine3df", valLine3df);
out->addTexture("valTexture", valTexture );
out->addUserPointer("valPointer", valPointer);
}
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options)
{
valInt = in->getAttributeAsInt("valInt");
valFloat = in->getAttributeAsFloat("valFloat");
valString = in->getAttributeAsString("valString");
valStringW = in->getAttributeAsStringW("valStringW");
in->getAttributeAsBinaryData("valBinary", valBinary, BINARY_BLOCK_SIZE);
valStringWArray = in->getAttributeAsArray("valStringWArray");
valBool = in->getAttributeAsBool("valBool");
valEnum = (EMockEnum)in->getAttributeAsEnumeration("valEnum", MockEnumNames);
valColor = in->getAttributeAsColor("valColor");
valColorf = in->getAttributeAsColorf("valColorf");
valVector3df = in->getAttributeAsVector3d("valVector3df");
valPosition2di = in->getAttributeAsPosition2d("valPosition2di");
valRect = in->getAttributeAsRect("valRect");
valMatrix = in->getAttributeAsMatrix("valMatrix");
valQuaternion = in->getAttributeAsQuaternion("valQuaternion");
valAabbox3df = in->getAttributeAsBox3d("valAabbox3df");
valPlane3df = in->getAttributeAsPlane3d("valPlane3df");
valTriangle3df = in->getAttributeAsTriangle3d("valTriangle3df");
valLine2df = in->getAttributeAsLine2d("valLine2df");
valLine3df = in->getAttributeAsLine3d("valLine3df");
valTexture = in->getAttributeAsTexture("valTexture");
valPointer = in->getAttributeAsUserPointer("valPointer");
}
bool operator==(const SerializableMock& other)
{
COMPARE(valInt, other.valInt);
COMPARE(valFloat, other.valFloat);
COMPARE(valString, other.valString);
COMPARE(valStringW, other.valStringW);
if ( memcmp( valBinary, other.valBinary, BINARY_BLOCK_SIZE) != 0 )
{
logTestString("Not identical %s in %s:%d", "valBinary", __FILE__, __LINE__ );
return false;
}
COMPARE(valStringWArray, other.valStringWArray);
COMPARE(valBool, other.valBool);
COMPARE(valEnum, other.valEnum);
COMPARE(valColor, other.valColor);
if ( valColorf.r != other.valColorf.r || valColorf.g != other.valColorf.g || valColorf.b != other.valColorf.b || valColorf.a != other.valColorf.a )
{
logTestString("Not identical %s in %s:%d", "valColorf", __FILE__, __LINE__ );
return false;
}
COMPARE(valVector3df, other.valVector3df);
COMPARE(valPosition2di, other.valPosition2di);
COMPARE(valRect, other.valRect);
COMPARE(valMatrix, other.valMatrix);
COMPARE(valQuaternion, other.valQuaternion);
COMPARE(valAabbox3df, other.valAabbox3df);
COMPARE(valPlane3df, other.valPlane3df);
COMPARE(valTriangle3df, other.valTriangle3df);
COMPARE(valLine2df, other.valLine2df);
COMPARE(valLine3df, other.valLine3df);
// valTexture;
COMPARE(valPointer, other.valPointer);
return true;
}
void reset()
{
valInt = 0;
valFloat = 0.f;
valString = "";
valStringW = L"";
memset(valBinary, 0, BINARY_BLOCK_SIZE);
valStringWArray.clear();
valBool = false;
valEnum = EME_NONE;
valColor.set(0,0,0,0);
valColorf.set(0.f, 0.f, 0.f, 0.f);
valVector3df.set(0.f, 0.f, 0.f);
valPosition2di.set(0,0);
valRect = core::rect<s32>(0,0,0,0);
valMatrix.makeIdentity();
valQuaternion.set(0,0,0,0);
valAabbox3df.reset(0,0,0);
valPlane3df.setPlane(vector3df(0.f,0.f,0.f), 0.f);
valTriangle3df.set( vector3df(0.f,0.f,0.f), vector3df(0.f,0.f,0.f), vector3df(0.f,0.f,0.f) );
valLine2df.setLine(0.f, 0.f, 0.f, 0.f);
valLine3df.setLine(0.f, 0.f, 0.f, 0.f, 0.f, 0.f);
valTexture = NULL;
valPointer = 0;
}
void set()
{
valInt = 1;
valFloat = 1.f;
valString = "one";
valStringW = L"ONE";
memset(valBinary, 0xff, BINARY_BLOCK_SIZE);
valStringWArray.push_back( stringw("ONE") );
valStringWArray.push_back( stringw("TWO") );
valStringWArray.push_back( stringw("THREE") );
valBool = true;
valEnum = EME_ONE;
valColor.set(1,2,3,4);
valColorf.set(1.f, 2.f, 3.f, 4.f);
valVector3df.set(1.f, 2.f, 3.f);
valPosition2di.set(1,2);
valRect = core::rect<s32>(1,2,3,4);
valMatrix = 99.9f;
valQuaternion.set(1,2,3,4);
valAabbox3df.reset(1,2,3);
valPlane3df.setPlane(vector3df(1.f,2.f,3.f), 4.f);
valTriangle3df.set( vector3df(1.f,2.f,3.f), vector3df(4.f,5.f,6.f), vector3df(7.f,8.f,9.f) );
valLine2df.setLine(1.f, 2.f, 3.f, 4.f);
valLine3df.setLine(1.f, 2.f, 3.f, 4.f, 5.f, 6.f);
valTexture = NULL; // TODO
valPointer = (void*)0xffffff;
}
s32 valInt;
f32 valFloat;
core::stringc valString;
core::stringw valStringW;
char valBinary[BINARY_BLOCK_SIZE];
core::array<core::stringw> valStringWArray;
bool valBool;
EMockEnum valEnum;
video::SColor valColor;
video::SColorf valColorf;
core::vector3df valVector3df;
core::position2di valPosition2di;
core::rect<s32> valRect;
core::matrix4 valMatrix;
core::quaternion valQuaternion;
core::aabbox3df valAabbox3df;
core::plane3df valPlane3df;
core::triangle3df valTriangle3df;
core::line2df valLine2df;
core::line3df valLine3df;
video::ITexture* valTexture;
void* valPointer;
};
bool serializeAttributes()
{
IrrlichtDevice * device = irr::createDevice(video::EDT_NULL, dimension2d<u32>(1, 1));
assert(device);
if(!device)
return false;
io::IFileSystem * fs = device->getFileSystem ();
if ( !fs )
return false;
SerializableMock origMock, copyMock;
origMock.set();
copyMock.reset();
io::IAttributes* attr = fs->createEmptyAttributes();
origMock.serializeAttributes(attr, 0);
copyMock.deserializeAttributes(attr, 0);
return origMock == copyMock;
}
Test suite pass at GMT Mon Dec 7 22:44:25 2009
Test suite pass at GMT Tue Dec 8 04:35:12 2009
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