Commit 7004d4a1 authored by Rogerborg's avatar Rogerborg

Clarify the comments on ISceneNode::setDebugDataVisible() / isDebugDataVisible().

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1792 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 98f22505
...@@ -488,9 +488,8 @@ namespace scene ...@@ -488,9 +488,8 @@ namespace scene
//! Sets if debug data like bounding boxes should be drawn. //! Sets if debug data like bounding boxes should be drawn.
/** A bitwise OR of the types from /** A bitwise OR of the types from @ref irr::scene::E_DEBUG_SCENE_TYPE.
irr::scene::E_DEBUG_SCENE_TYPE is supported. Please note that not all scene nodes support all debug data types.
Please note that not all scene nodes support this feature.
\param state The debug data visibility state to be used. */ \param state The debug data visibility state to be used. */
virtual void setDebugDataVisible(s32 state) virtual void setDebugDataVisible(s32 state)
{ {
...@@ -498,8 +497,8 @@ namespace scene ...@@ -498,8 +497,8 @@ namespace scene
} }
//! Returns if debug data like bounding boxes are drawn. //! Returns if debug data like bounding boxes are drawn.
/** \return A bitwise OR of the debug data values from /** \return A bitwise OR of the debug data values from
irr::scene::E_DEBUG_SCENE_TYPE which are currently enabled. */ @ref irr::scene::E_DEBUG_SCENE_TYPE that are currently visible. */
s32 isDebugDataVisible() const s32 isDebugDataVisible() const
{ {
return DebugDataVisible; return DebugDataVisible;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment