Commit 6fbb1115 authored by hybrid's avatar hybrid

Change normals back to previous values.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4008 dfc29bdd-3216-0410-991c-e03cc46cb475
parent ca6ec7f8
...@@ -100,13 +100,9 @@ void CBillboardSceneNode::render() ...@@ -100,13 +100,9 @@ void CBillboardSceneNode::render()
2--1 2--1
*/ */
vertices[0].Pos = pos + topHorizontal + vertical; vertices[0].Pos = pos + topHorizontal + vertical;
vertices[0].Normal = up;
vertices[1].Pos = pos + horizontal - vertical; vertices[1].Pos = pos + horizontal - vertical;
vertices[1].Normal = up;
vertices[2].Pos = pos - horizontal - vertical; vertices[2].Pos = pos - horizontal - vertical;
vertices[2].Normal = up;
vertices[3].Pos = pos - topHorizontal + vertical; vertices[3].Pos = pos - topHorizontal + vertical;
vertices[3].Normal = up;
// draw // draw
......
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