Skip rendering of lines, points, polygons, and triangle fans, as these lead to...
Skip rendering of lines, points, polygons, and triangle fans, as these lead to crahses due to wrong access to the vertex lists. A fix would need major rewrite of the vertex cache, or at least some other render methods. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4288 dfc29bdd-3216-0410-991c-e03cc46cb475
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