Commit 667a64e5 authored by hybrid's avatar hybrid

Fix another const issue with the selector patch

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3721 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 0a18c65e
......@@ -112,7 +112,7 @@ public:
//! Get number of TriangleSelectors that are part of this one
/** Only useful for MetaTriangleSelector, others return 1
*/
virtual const u32 getSelectorCount() const = 0;
virtual u32 getSelectorCount() const = 0;
//! Get TriangleSelector based on index based on getSelectorCount
/** Only useful for MetaTriangleSelector, others return 'this' or 0
......
......@@ -155,7 +155,7 @@ ISceneNode* CMetaTriangleSelector::getSceneNodeForTriangle(u32 triangleIndex) co
/* Return the number of TriangleSelectors that are inside this one,
Only useful for MetaTriangleSelector others return 1
*/
const u32 CMetaTriangleSelector::getSelectorCount() const
u32 CMetaTriangleSelector::getSelectorCount() const
{
return TriangleSelectors.size();
}
......
......@@ -55,7 +55,7 @@ public:
virtual ISceneNode* getSceneNodeForTriangle(u32 triangleIndex) const;
// Get the number of TriangleSelectors that are part of this one
virtual const u32 getSelectorCount() const;
virtual u32 getSelectorCount() const;
// Get the TriangleSelector based on index based on getSelectorCount
virtual ITriangleSelector* getSelector(u32 index);
......
......@@ -200,7 +200,7 @@ ISceneNode* CTerrainTriangleSelector::getSceneNodeForTriangle(
/* Get the number of TriangleSelectors that are part of this one.
Only useful for MetaTriangleSelector others return 1
*/
const u32 CTerrainTriangleSelector::getSelectorCount() const
u32 CTerrainTriangleSelector::getSelectorCount() const
{
return 1;
}
......
......@@ -58,7 +58,7 @@ public:
virtual ISceneNode* getSceneNodeForTriangle(u32 triangleIndex) const;
// Get the number of TriangleSelectors that are part of this one
virtual const u32 getSelectorCount() const;
virtual u32 getSelectorCount() const;
// Get the TriangleSelector based on index based on getSelectorCount
virtual ITriangleSelector* getSelector(u32 index);
......
......@@ -234,7 +234,7 @@ s32 CTriangleSelector::getTriangleCount() const
/* Get the number of TriangleSelectors that are part of this one.
Only useful for MetaTriangleSelector others return 1
*/
const u32 CTriangleSelector::getSelectorCount() const
u32 CTriangleSelector::getSelectorCount() const
{
return 1;
}
......
......@@ -55,7 +55,7 @@ public:
virtual ISceneNode* getSceneNodeForTriangle(u32 triangleIndex) const { return SceneNode; }
// Get the number of TriangleSelectors that are part of this one
virtual const u32 getSelectorCount() const;
virtual u32 getSelectorCount() const;
// Get the TriangleSelector based on index based on getSelectorCount
virtual ITriangleSelector* getSelector(u32 index);
......
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