Commit 6110f43d authored by cutealien's avatar cutealien

Fix documentation for SMaterial.AntiAliasing

The defaults had been changed in Irrlicht 1.6 (svn r2925) as line-smoothing did sometimes lead to software emulation under OpenGL.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5089 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 9fc25d96
......@@ -192,6 +192,7 @@ namespace video
//! High-quality anti-aliasing, not always supported, automatically enables SIMPLE mode
EAAM_QUALITY=3,
//! Line smoothing
//! Careful, enabling this can lead to software emulation under OpenGL
EAAM_LINE_SMOOTH=4,
//! point smoothing, often in software and slow, only with OpenGL
EAAM_POINT_SMOOTH=8,
......@@ -410,8 +411,7 @@ namespace video
//! Sets the antialiasing mode
/** Values are chosen from E_ANTI_ALIASING_MODE. Default is
EAAM_SIMPLE|EAAM_LINE_SMOOTH, i.e. simple multi-sample
anti-aliasing and lime smoothing is enabled. */
EAAM_SIMPLE, i.e. simple multi-sample anti-aliasing. */
u8 AntiAliasing;
//! Defines the enabled color planes
......
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