Commit 5dc996b2 authored by bitplane's avatar bitplane

removed D3DFMT_A8B8G8R8 from CD3D8Texture.cpp (it was new in DirectX9).

typo in compile config comment

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@737 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 348af4cf
...@@ -198,7 +198,7 @@ Note that the engine will run in D3D REF for this, which is a lot slower than HA ...@@ -198,7 +198,7 @@ Note that the engine will run in D3D REF for this, which is a lot slower than HA
BURNINGVIDEO_RENDERER_FAST BURNINGVIDEO_RENDERER_FAST
32 Bit + Per Pixel Perspective Correct + SubPixel/SubTexel Correct + WBuffer + 32 Bit + Per Pixel Perspective Correct + SubPixel/SubTexel Correct + WBuffer +
Bilinear Dithering TextureFilterung + WBuffer Bilinear Dithering TextureFiltering + WBuffer
BURNINGVIDEO_RENDERER_ULTRA_FAST BURNINGVIDEO_RENDERER_ULTRA_FAST
16Bit + SubPixel/SubTexel Correct + ZBuffer 16Bit + SubPixel/SubTexel Correct + ZBuffer
......
...@@ -486,7 +486,6 @@ ECOLOR_FORMAT CD3D8Texture::getColorFormatFromD3DFormat(D3DFORMAT format) ...@@ -486,7 +486,6 @@ ECOLOR_FORMAT CD3D8Texture::getColorFormatFromD3DFormat(D3DFORMAT format)
Pitch = TextureSize.Width * 2; Pitch = TextureSize.Width * 2;
return ECF_A1R5G5B5; return ECF_A1R5G5B5;
break; break;
case D3DFMT_A8B8G8R8:
case D3DFMT_A8R8G8B8: case D3DFMT_A8R8G8B8:
case D3DFMT_X8R8G8B8: case D3DFMT_X8R8G8B8:
Pitch = TextureSize.Width * 4; Pitch = TextureSize.Width * 4;
......
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